WHY: any single typed fetch failure was a failed pass, so the whole
board flipped unavailable on one dropped poll and stayed dark until the
API answered again — even though HA's coordinator machinery keeps the
last good data on a failed pass and the panel could safely keep
rendering it for a while.
The coordinator now caches every successful snapshot with its
time.monotonic stamp; while the elapsed time since the last success is
within the configured staleness threshold (CONF_SNAPSHOT_STALENESS,
seconds, default 3x the update interval = 900 s) a typed failure serves
that cache instead: the panel keeps rendering last-good data, entities
stay available, and the outage is logged as a clear warning. Past the
threshold — or before the first success — the pass fails as before
(typed error logged and chained into UpdateFailed); a later successful
fetch refreshes the cache and the entities recover with no config-entry
reload. The threshold rides the options flow (validated as a positive
int at least the update interval, with a dedicated error string) and
the strings files; the clock is read through a _monotonic seam so the
staleness tests drive it deterministically.
HA event triggers expose the payload as trigger.event.data, not
trigger.payload; fix the blueprint, its tests, and the README
examples, with a regression guard.
README gains the blueprint section: all four blueprints, their
inputs, the wiring table to the options-flow notification settings,
the celebration helper setup, event/sensor payload reference, and a
copy-pasteable example package. Tests assert every event trigger
references a real NestQuest event and no reminder is produced for an
absent child.
Child ids sharing a prefix no longer suppress each other (split and
compare entries for equality), and queued mode keeps a second child's
day-complete event from being dropped while the first notify runs.
Triggers on nestquest_child_day_complete (never a zero-quest day),
notifies with the payload's child name, and dedupes per child per
day via an input_text helper holding <child_id>:<today> entries
pruned to today — a re-cleared day does not re-fire, but a second
child clearing the same day still celebrates.
A missing or non-numeric remaining sensor reads as -1 in the
all-clear guard, so a degraded day reaches the parent instead of
looking like a clear day.
Defaults to 20:00 local — deliberately before the midnight missed
sweep, reading the same day's data. Every present child gets a
completion line; owed lines name still-open quests; absent children
are omitted; nothing sends when all clear unless opted in.
The modern HA action schema passes title and message to the notify
service only under data; fix the morning summary and afternoon
reminder blueprints and the test accessors accordingly.
Lists only present children who still owe quests; sends nothing at
all when every present child is clear (a false template condition
stops the action). Blueprint test helpers move to a shared module.
Duplicate child names get HA registry suffixes (_2); the template now
iterates the due sensors (which carry present/child_id/child_name as
attributes) and pairs counts by child_id, so suffixed duplicates are
listed and the household rollup is excluded by the presence guard.