Files
NestQuest/design/ENTITIES-AND-SERVICES.md
2026-09-14 21:31:32 -04:00

118 lines
4.8 KiB
Markdown
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# Screens → HA entities, services and events
Planned surface from CTXD CONTEXT.MD, adjusted for the design decisions in
`DESIGN-HANDOFF.md`. Names use the `quest_*` model.
## 1. Entities the cards read
| Entity | Type | Used by |
|---|---|---|
| `sensor.nestquest_<child>_quests_due_today` | int | 1a plate progress, 1b counts, 1d stats |
| `sensor.nestquest_<child>_quests_completed_today` | int | 1a, 1b, 1c, 1d, 1h |
| `sensor.nestquest_<child>_quests_remaining_today` | int | 1b remaining block, 1d |
| `sensor.nestquest_<child>_completion_pct_today` | float | progress bars |
| `sensor.nestquest_<child>_next_quest` | str + attrs | optional panel hint |
| `binary_sensor.nestquest_<child>_all_done` | bool | 1c trigger, 1d "all done" |
| `binary_sensor.nestquest_<child>_present_today` | bool | 1a away plate, 1d away row |
| `sensor.nestquest_household_quests_due_today` | int | 1b party line, 1c party stat |
| `sensor.nestquest_household_quests_completed_today` | int | same |
| `sensor.nestquest_cycle_day` | int | 1d sub-line, 1f header |
| *configured* `weather.<entity>` | HA core | panel dock |
Per-instance data is too granular for entity state. The cards read the day's instance list
from an attribute payload on the per-child sensor (or a websocket command —
implementer's call), shaped:
```json
{
"instances": [
{ "id": 4821, "definition_id": 12, "child_id": 3, "title": "Fill bird feeder",
"icon": "bird", "window": "afternoon", "due_time": "17:00",
"state": "open", "overdue": true, "completed_at": null, "on_time": null }
]
}
```
`state` ∈ `open` | `completed`. Missed instances are **omitted** from panel payloads
(decision 5) and included in admin payloads.
## 2. Services the cards call
| Service | Admin only | Called from |
|---|---|---|
| `nestquest.complete_quest` | no (panel allowed) | 1j confirm |
| `nestquest.uncomplete_quest` | **yes** | 1d `Undo` |
| `nestquest.create_quest_definition` | **yes** | 1e `New` |
| `nestquest.update_quest_definition` | **yes** | 1e sheet `Save changes` |
| `nestquest.set_quest_definition_active` | **yes** | 1e row action |
| `nestquest.set_presence_pattern` | **yes** | 1f presence card |
| `nestquest.create_presence_override` | **yes** | 1i `Save override` |
| `nestquest.delete_presence_override` | **yes** | 1f override row `trash-2` |
| `nestquest.export_history_csv` | **yes** | 1g `CSV` |
| `nestquest.manage_child` | **yes** | settings |
`complete_quest` payload from the panel:
```yaml
service: nestquest.complete_quest
data:
instance_id: 4821
actor: panel # kiosk user context
actor_child_id: 3 # the tapped profile (decision 9)
```
Every service resolves `call.context.user_id` against the admin allowlist and **fails
closed** with no user context (D-003). The panel's kiosk user is never allowlisted, so
`uncomplete_quest` is unreachable from the wall even though the card never renders the
control.
## 3. Events the cards listen for
| Event | Effect |
|---|---|
| `nestquest_quest_completed` | stamp the seal, re-sort the column, refresh counts |
| `nestquest_quest_uncompleted` | un-seal, restore the card (admin action, panel must reflect it) |
| `nestquest_quest_missed` | remove the instance from the panel; add a history row |
| `nestquest_child_day_complete` | show screen 1c |
All four come off the `DataUpdateCoordinator`; cards should also refresh on
`state_changed` for their sensors so they recover if an event is dropped.
## 4. Card configuration
```yaml
# kids' panel, view 1
type: custom:nestquest-party-board-card
weather_entity: weather.home # optional; dock falls back to date/time
quest_log_path: /nestquest/log # view the crest tap navigates to
child_order: [declan, jordyn, chloe]
# kids' panel, view 2
type: custom:nestquest-quest-log-card
board_path: /nestquest/board
idle_return_seconds: 40 # must be shorter than TouchHub Auto-Return
confirm_timeout_seconds: 15
complete_screen_seconds: 12
# parent phone
type: custom:nestquest-admin-card
density: compact # compact | roomy
default_tab: today
```
The quest log reads the selected child from the view's URL/`hass` path parameter so the
board → log hop is a plain Lovelace navigation (decision 6).
## 5. Data-shape consequences of the design
1. Instance key is `(definition_id, child_id, due_date, window)` — the schema's
`task_instances` unique index must widen.
2. `quest_definitions` needs an **assignees** join table, replacing the single
`child_id` column.
3. `quest_definitions` needs a **windows** set (morning/afternoon/evening) plus an
optional due time per window.
4. The materialiser emits one instance per (assignee × window × firing date), still
idempotent on the widened key, still only when the child is present.
5. `completion_events` gains `actor_child_id` so a panel completion records which
profile was tapped, while `actor` stays `panel`.