Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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5278f130bd | ||
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6d87b1e595 | ||
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2180b2fd49 |
File diff suppressed because it is too large
Load Diff
@@ -90,6 +90,7 @@ child_order: [declan, jordyn, chloe]
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# kids' panel, view 2
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type: custom:nestquest-quest-log-card
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board_path: /nestquest/board
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weather_entity: weather.home # optional; dock falls back to date/time
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idle_return_seconds: 40 # must be shorter than TouchHub Auto-Return
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confirm_timeout_seconds: 15
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complete_screen_seconds: 12
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+450
-13
@@ -4,6 +4,10 @@ import panelTokens from "../../../custom_components/nestquest/www/nestquest-pane
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import { registerCustomCard, type CardConfig, type HassLike } from "../types";
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type QuestLogCardConfig = CardConfig & {
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weather_entity?: string;
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};
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type StateObject = {
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state: unknown;
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attributes?: Record<string, unknown> | null;
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@@ -19,6 +23,7 @@ type PanelInstance = {
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state: string;
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overdue: boolean;
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completed_at: string | null;
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on_time: boolean | null;
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};
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type WindowDef = {
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@@ -109,6 +114,14 @@ function formatInstant(value: string, timeZone: string | undefined): string {
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}).format(parsed);
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}
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function formatTime(date: Date, timeZone: string | undefined): string {
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return zonedFormatter(timeZone, {
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hour: "numeric",
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minute: "2-digit",
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hour12: true,
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}).format(date);
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}
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function formatWallClock(value: string | null): string | null {
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if (!value) {
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return null;
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@@ -227,9 +240,65 @@ function toPanelInstance(value: unknown): PanelInstance | null {
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state,
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overdue: row.overdue === true,
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completed_at: asString(row.completed_at) || null,
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on_time: row.on_time === true ? true : row.on_time === false ? false : null,
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};
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}
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type DockWeather = {
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condition: string;
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temperature: number | null;
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high: number | null;
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low: number | null;
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};
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const CONDITION_LABELS: Record<string, string> = {
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"clear-night": "Clear",
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cloudy: "Cloudy",
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exceptional: "Clear",
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fog: "Foggy",
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hail: "Hail",
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lightning: "Storms",
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"lightning-rainy": "Storms",
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partlycloudy: "Partly cloudy",
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pouring: "Heavy rain",
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rainy: "Rain",
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snowy: "Snow",
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"snowy-rainy": "Sleet",
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sunny: "Sunny",
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windy: "Windy",
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"windy-variant": "Windy",
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};
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const CONDITION_PHRASES: Record<string, string> = {
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"clear-night": "Clear night skies",
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cloudy: "Grey skies today",
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exceptional: "A striking day",
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fog: "Mist on the road",
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hail: "Ice from the sky",
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lightning: "Storms may roll in",
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"lightning-rainy": "Storms may roll in",
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partlycloudy: "Sun between clouds",
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pouring: "Heavy rain outside",
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rainy: "Rain on the walls",
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snowy: "Snow on the peaks",
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"snowy-rainy": "Sleet may fall",
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sunny: "Clear skies today",
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windy: "A blustery day",
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"windy-variant": "A blustery day",
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};
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function conditionLabel(condition: string): string {
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const known = CONDITION_LABELS[condition];
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if (known) {
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return known;
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}
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return condition.charAt(0).toUpperCase() + condition.slice(1);
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}
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function conditionPhrase(condition: string, label: string): string {
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return CONDITION_PHRASES[condition] ?? label;
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}
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const SHIELD_CLIP = "polygon(0 0, 100% 0, 100% 62%, 50% 100%, 0 62%)";
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const HEXAGON_CLIP =
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"polygon(50% 0, 93% 25%, 93% 75%, 50% 100%, 7% 75%, 7% 25%)";
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@@ -919,6 +988,170 @@ const logStyles = css`
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transform: translate(-50%, 0);
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}
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}
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.complete-screen {
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position: absolute;
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inset: 0;
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display: flex;
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flex-direction: column;
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align-items: center;
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padding: 96px 62px 130px;
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text-align: center;
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}
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.complete-seal {
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display: inline-flex;
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align-items: center;
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justify-content: center;
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width: 168px;
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height: 168px;
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border-radius: var(--nq-p-radius-pill);
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background: var(--nq-p-seal);
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box-shadow: 0 10px 24px rgba(60, 10, 20, 0.42);
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color: rgba(255, 235, 235, 0.95);
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transform: rotate(-6deg);
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}
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.complete-seal svg {
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width: 86px;
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height: 86px;
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}
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.complete-title {
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margin: 28px 0 0;
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font-family: var(--nq-p-font-display);
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font-size: 86px;
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font-weight: 900;
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line-height: 1.1;
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background: var(--nq-brand-gradient-h);
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-webkit-background-clip: text;
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background-clip: text;
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color: transparent;
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-webkit-text-fill-color: transparent;
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}
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.complete-sub {
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margin: 16px 0 0;
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max-width: 1000px;
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font-family: var(--nq-p-font-body);
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font-size: 34px;
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font-weight: 600;
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line-height: 1.35;
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color: var(--nq-p-ink-secondary);
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text-wrap: pretty;
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}
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.complete-countdown {
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margin: 12px 0 0;
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font-family: var(--nq-p-font-body);
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font-size: 25px;
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font-weight: 600;
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line-height: 1.2;
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color: var(--nq-p-ink-secondary);
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}
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.complete-stats {
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position: absolute;
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top: 540px;
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left: 200px;
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right: 200px;
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display: grid;
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grid-template-columns: repeat(4, 1fr);
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gap: 26px;
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}
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.complete-stat {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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gap: 8px;
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padding: 28px 16px;
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border: 2px solid var(--nq-p-panel-border);
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border-radius: 16px;
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background: var(--nq-p-card-panel);
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box-shadow: var(--nq-p-panel-shadow);
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}
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.complete-stat .numeral {
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font-family: var(--nq-p-font-heading);
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font-size: 58px;
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font-weight: 900;
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line-height: 1;
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color: var(--nq-p-ink);
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}
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||||
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||||
.complete-stat .label {
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font-family: var(--nq-p-font-heading);
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font-size: 17px;
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font-weight: 600;
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letter-spacing: 0.14em;
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text-transform: uppercase;
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line-height: 1.2;
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color: var(--nq-p-ink-secondary);
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}
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.dock {
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position: absolute;
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left: 46px;
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right: 46px;
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bottom: 46px;
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height: var(--nq-p-dock-height);
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||||
display: flex;
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align-items: center;
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justify-content: center;
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gap: 24px;
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padding: 0 40px;
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border-radius: 14px;
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background: var(--nq-p-dock-bg);
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pointer-events: none;
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||||
user-select: none;
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color: var(--nq-p-dock-ink);
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||||
}
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.dock svg {
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flex: none;
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width: 40px;
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height: 40px;
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color: var(--nq-p-dock-ink);
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}
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.dock .divider {
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flex: none;
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width: 1px;
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height: 40px;
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background: var(--nq-p-dock-divider);
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}
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||||
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.dock .temp {
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font-family: var(--nq-p-font-body);
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font-size: 38px;
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font-weight: 800;
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line-height: 1;
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}
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.dock .condition {
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font-family: var(--nq-p-font-body);
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font-size: 26px;
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font-weight: 600;
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line-height: 1.2;
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color: var(--nq-p-dock-ink-secondary);
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}
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.dock .date {
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font-family: var(--nq-p-font-body);
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font-size: 26px;
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font-weight: 600;
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line-height: 1.2;
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color: var(--nq-p-dock-ink-secondary);
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}
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||||
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.dock .clock {
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font-family: var(--nq-p-font-body);
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font-size: 38px;
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||||
font-weight: 800;
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||||
line-height: 1;
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||||
}
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||||
`;
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||||
const ICON_CHECK = html`<svg
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||||
@@ -1064,6 +1297,19 @@ const ICON_CLOUD_OFF = html`<svg
|
||||
<path d="m2 2 20 20"></path>
|
||||
</svg>`;
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||||
|
||||
const ICON_CLOUD_MOON = html`<svg
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
stroke-width="2"
|
||||
stroke-linecap="round"
|
||||
stroke-linejoin="round"
|
||||
aria-hidden="true"
|
||||
>
|
||||
<path d="M13 16a3 3 0 1 1 0 6H7a5 5 0 1 1 4.9-6Z"></path>
|
||||
<path d="M10.1 9A6 6 0 0 1 16 4a4.5 4.5 0 0 0 8.9 4.2v.1a6 6 0 0 1-5.2 5.7"></path>
|
||||
</svg>`;
|
||||
|
||||
const LOG_NOTICE_NO_ADVENTURER: LogNotice = {
|
||||
icon: ICON_COMPASS,
|
||||
headline: "No adventurer chosen",
|
||||
@@ -1096,24 +1342,27 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
_confirm: { state: true },
|
||||
_optimistic: { state: true },
|
||||
_toast: { state: true },
|
||||
_countdown: { state: true },
|
||||
};
|
||||
|
||||
static styles = [unsafeCSS(panelTokens), logStyles];
|
||||
|
||||
hass?: HassLike;
|
||||
_config?: CardConfig;
|
||||
_config?: QuestLogCardConfig;
|
||||
_now = new Date();
|
||||
_confirm: number | null = null;
|
||||
/** instanceId → the completion instant stamped before the service has
|
||||
* answered; the seal shows immediately and reverts on failure. */
|
||||
_optimistic = new Map<number, string>();
|
||||
_toast: string | null = null;
|
||||
_countdown: number | null = null;
|
||||
private _clockTimer?: number;
|
||||
private _idleTimer?: number;
|
||||
private _confirmTimer?: number;
|
||||
private _toastTimer?: number;
|
||||
private _completeTimer?: number;
|
||||
|
||||
setConfig(config: CardConfig): void {
|
||||
setConfig(config: QuestLogCardConfig): void {
|
||||
if (!config || typeof config !== "object") {
|
||||
throw new Error("Invalid configuration");
|
||||
}
|
||||
@@ -1134,6 +1383,22 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
window.addEventListener("touchstart", this._onActivity, true);
|
||||
window.addEventListener("keydown", this._onActivity, true);
|
||||
this._armIdle();
|
||||
if (this._logView().kind === "complete-day") {
|
||||
this._armCompleteTimer();
|
||||
}
|
||||
}
|
||||
|
||||
protected updated(): void {
|
||||
if (this._logView().kind === "complete-day") {
|
||||
this._clearIdle();
|
||||
this._armCompleteTimer();
|
||||
} else {
|
||||
this._clearCompleteTimer();
|
||||
this._countdown = null;
|
||||
if (this._idleTimer === undefined) {
|
||||
this._armIdle();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
disconnectedCallback(): void {
|
||||
@@ -1141,6 +1406,7 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
this._clearIdle();
|
||||
this._clearConfirmTimer();
|
||||
this._clearToastTimer();
|
||||
this._clearCompleteTimer();
|
||||
window.removeEventListener("pointerdown", this._onActivity, true);
|
||||
window.removeEventListener("touchstart", this._onActivity, true);
|
||||
window.removeEventListener("keydown", this._onActivity, true);
|
||||
@@ -1206,20 +1472,39 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
case "complete-day":
|
||||
case "complete-day": {
|
||||
const stats = this._completeStats();
|
||||
const remaining = this._countdown ?? this._completeSeconds();
|
||||
return html`
|
||||
${this._renderHeader(view)}
|
||||
<div class="notice-wrap">
|
||||
<div class="notice" role="status">
|
||||
<span class="notice-seal">${ICON_CHECK}</span>
|
||||
<span class="notice-headline">Quest complete</span>
|
||||
<p class="notice-body">
|
||||
${`Every quest is claimed, ${view.name}. The seal is set for today.`}
|
||||
</p>
|
||||
<p class="notice-body">Returning to The Party shortly.</p>
|
||||
<div class="complete-screen" role="status">
|
||||
<span class="complete-seal" aria-hidden="true">${ICON_CHECK}</span>
|
||||
<h1 class="complete-title">Quest complete</h1>
|
||||
<p class="complete-sub">${this._completeSub(view.name)}</p>
|
||||
<p class="complete-countdown">
|
||||
Returning to The Party in ${remaining} seconds
|
||||
</p>
|
||||
<div class="complete-stats">
|
||||
<div class="complete-stat">
|
||||
<span class="numeral">${stats.claimed}</span>
|
||||
<span class="label">Quests claimed</span>
|
||||
</div>
|
||||
<div class="complete-stat">
|
||||
<span class="numeral">${stats.onTime}</span>
|
||||
<span class="label">On time</span>
|
||||
</div>
|
||||
<div class="complete-stat">
|
||||
<span class="numeral">${stats.late}</span>
|
||||
<span class="label">Late</span>
|
||||
</div>
|
||||
<div class="complete-stat">
|
||||
<span class="numeral">${stats.party}</span>
|
||||
<span class="label">The Party</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
${this._renderDock()}
|
||||
`;
|
||||
}
|
||||
default:
|
||||
return html`
|
||||
${this._renderHeader(view)}
|
||||
@@ -1248,6 +1533,10 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
if (!this._childPresent(slug)) {
|
||||
return { kind: "away", name, returns: this._awayReturns(slug) };
|
||||
}
|
||||
const allDone = this._state(`binary_sensor.nestquest_${slug}_all_done`);
|
||||
if (allDone && String(allDone.state ?? "").trim().toLowerCase() === "on") {
|
||||
return { kind: "complete-day", name };
|
||||
}
|
||||
const dueSensor = this._state(`sensor.nestquest_${slug}_quests_due_today`);
|
||||
const due = clampCount(asNumber(dueSensor?.state, 0));
|
||||
if (due === 0) {
|
||||
@@ -1342,6 +1631,11 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
return seconds > 0 ? seconds : 15;
|
||||
}
|
||||
|
||||
private _completeSeconds(): number {
|
||||
const seconds = asNumber(this._config?.complete_screen_seconds, 12);
|
||||
return seconds > 0 ? seconds : 12;
|
||||
}
|
||||
|
||||
private _childName(slug: string): string | null {
|
||||
if (!slug) {
|
||||
return null;
|
||||
@@ -1435,6 +1729,41 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
return { completed, due };
|
||||
}
|
||||
|
||||
private _completeStats(): {
|
||||
claimed: number;
|
||||
onTime: number;
|
||||
late: number;
|
||||
party: string;
|
||||
} {
|
||||
const claimed = this._childCounts(this._childSlug()).completed;
|
||||
const onTime = this._instances().filter(
|
||||
(instance) => instance.on_time === true
|
||||
).length;
|
||||
const late = clampCount(claimed - onTime);
|
||||
const party = this._partyCounts();
|
||||
return {
|
||||
claimed,
|
||||
onTime,
|
||||
late,
|
||||
party: `${party.completed}/${party.due}`,
|
||||
};
|
||||
}
|
||||
|
||||
private _completeSub(name: string): string {
|
||||
const date = formatDay(this._now, this._timeZone());
|
||||
const { claimed, onTime, late } = this._completeStats();
|
||||
if (claimed === 0) {
|
||||
return `${name} sealed the day on ${date}.`;
|
||||
}
|
||||
if (late === 0) {
|
||||
return `${name} claimed every quest on ${date} — all on time.`;
|
||||
}
|
||||
if (onTime === 0) {
|
||||
return `${name} claimed every quest on ${date} — all late.`;
|
||||
}
|
||||
return `${name} claimed every quest on ${date} — ${onTime} on time, ${late} late.`;
|
||||
}
|
||||
|
||||
private _otherChildren(): OtherChild[] {
|
||||
const states = this.hass?.states as
|
||||
| Record<string, StateObject>
|
||||
@@ -1897,6 +2226,112 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
}
|
||||
}
|
||||
|
||||
private _armCompleteTimer(): void {
|
||||
if (this._completeTimer !== undefined) {
|
||||
return;
|
||||
}
|
||||
if (this._countdown === null) {
|
||||
this._countdown = this._completeSeconds();
|
||||
}
|
||||
if (this._countdown <= 0) {
|
||||
this._returnToBoard();
|
||||
return;
|
||||
}
|
||||
this._completeTimer = window.setInterval(() => {
|
||||
const remaining = (this._countdown ?? 1) - 1;
|
||||
if (remaining <= 0) {
|
||||
this._countdown = 0;
|
||||
this._clearCompleteTimer();
|
||||
this._returnToBoard();
|
||||
return;
|
||||
}
|
||||
this._countdown = remaining;
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
private _clearCompleteTimer(): void {
|
||||
if (this._completeTimer !== undefined) {
|
||||
window.clearInterval(this._completeTimer);
|
||||
this._completeTimer = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
private _optionalNumber(value: unknown): number | null {
|
||||
if (value === null || value === undefined || value === "") {
|
||||
return null;
|
||||
}
|
||||
const parsed = typeof value === "number" ? value : Number(value);
|
||||
return Number.isFinite(parsed) ? parsed : null;
|
||||
}
|
||||
|
||||
private _dockWeather(): DockWeather | null {
|
||||
const entityId = asString(this._config?.weather_entity);
|
||||
if (!entityId) {
|
||||
return null;
|
||||
}
|
||||
const stateObj = this._state(entityId);
|
||||
if (!stateObj) {
|
||||
return null;
|
||||
}
|
||||
const condition = String(stateObj.state ?? "").trim();
|
||||
if (!condition || condition === "unavailable" || condition === "unknown") {
|
||||
return null;
|
||||
}
|
||||
const attrs = stateObj.attributes ?? {};
|
||||
let high: number | null = null;
|
||||
let low: number | null = null;
|
||||
const forecast = attrs.forecast;
|
||||
if (Array.isArray(forecast) && forecast.length > 0) {
|
||||
const entry = forecast[0];
|
||||
if (entry && typeof entry === "object") {
|
||||
const typed = entry as Record<string, unknown>;
|
||||
high = this._optionalNumber(typed.temperature);
|
||||
low = this._optionalNumber(typed.templow);
|
||||
}
|
||||
}
|
||||
return {
|
||||
condition,
|
||||
temperature: this._optionalNumber(attrs.temperature),
|
||||
high,
|
||||
low,
|
||||
};
|
||||
}
|
||||
|
||||
private _renderDock() {
|
||||
const weather = this._dockWeather();
|
||||
if (!weather) {
|
||||
return html`
|
||||
<div class="dock">
|
||||
<span class="date">${formatDay(this._now, this._timeZone())}</span>
|
||||
<span class="divider"></span>
|
||||
<span class="clock">${formatTime(this._now, this._timeZone())}</span>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
const label = conditionLabel(weather.condition);
|
||||
const phrase = conditionPhrase(weather.condition, label);
|
||||
const temperature =
|
||||
weather.temperature === null
|
||||
? nothing
|
||||
: html`<span class="temp">${Math.round(weather.temperature)}°</span>`;
|
||||
const hiLo =
|
||||
weather.high === null || weather.low === null
|
||||
? null
|
||||
: `${Math.round(weather.high)}° / ${Math.round(weather.low)}°`;
|
||||
return html`
|
||||
<div class="dock">
|
||||
${ICON_CLOUD_MOON}
|
||||
${temperature}
|
||||
<span class="divider"></span>
|
||||
<span class="condition">
|
||||
${hiLo === null ? label : `${label} · ${hiLo}`}
|
||||
</span>
|
||||
<span class="divider"></span>
|
||||
<span class="condition">${phrase}</span>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
private _returnToBoard(): void {
|
||||
const path = this._boardPath();
|
||||
if (!path) {
|
||||
@@ -1914,7 +2349,9 @@ export class NestQuestQuestLogCard extends LitElement {
|
||||
}
|
||||
|
||||
private _onActivity = (): void => {
|
||||
this._armIdle();
|
||||
if (this._logView().kind !== "complete-day") {
|
||||
this._armIdle();
|
||||
}
|
||||
if (this._confirm !== null) {
|
||||
this._armConfirmTimer();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user