Feature 19: Notifications - Web Push and Google Chat (#169)
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Co-authored-by: orchestrator-agent <20+orchestrator-agent@code.cubecraftcreations.com>
This commit was merged in pull request #169.
This commit is contained in:
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package chat
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import (
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"fmt"
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"strings"
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"time"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/household"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/notify"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/store"
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)
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// This file is the one place the notification texts are written. The
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// builders make the notify.Event of each event type, whose title and body
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// the push channel shows as they are; Text turns its payload into the Google
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// Chat message, such as "This week's plan is ready: Tacos, Bolognese,
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// Tikka masala + 4 more. Open the plan →".
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// TestText is the message POST /settings/chat-webhook/test sends.
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const TestText = "MealQuest · test message"
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// listedNames is how many names a message lists before "+ N more".
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const listedNames = 3
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// actions is the closing call to action of each event's Chat message.
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var actions = map[notify.EventType]string{
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notify.PlanReady: "Open the plan",
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notify.ListReady: "Open the Supply run",
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notify.DayOfReminder: "Open the recipe",
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notify.NewSuggestions: "Open Discover",
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notify.RotationReview: "Open MealQuest",
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}
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// carded are the events whose Chat message also has a card with an "Open"
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// button.
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var carded = map[notify.EventType]bool{notify.PlanReady: true, notify.ListReady: true}
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// PlanReady is the plan_ready event of the week starting on week, drafted
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// in the week starting on thisWeek, naming its dinners in plan order. Its
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// title names the week as seen from thisWeek: "Next week's plan is ready",
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// "This week's plan is ready", or "The plan for the week of Oct 26 is
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// ready" for any other week.
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func PlanReady(week, thisWeek store.LocalDate, dinners []string) notify.Event {
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return notify.Event{
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Type: notify.PlanReady,
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Key: string(notify.PlanReady) + ":" + week.String(),
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Title: planTitle(week, thisWeek),
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Body: nameList(dinners),
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URL: "/plan",
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Week: week,
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}
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}
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// ListReady is the list_ready event of the Supply run of the week starting
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// on week: needed items to buy for its dinners.
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func ListReady(week store.LocalDate, needed, dinners int) notify.Event {
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return notify.Event{
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Type: notify.ListReady,
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Key: string(notify.ListReady) + ":" + week.String(),
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Title: "This week's Supply run is ready",
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Body: fmt.Sprintf("%s to buy for %s", count(needed, "item", "items"), count(dinners, "dinner", "dinners")),
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URL: "/plan/shopping",
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Week: week,
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}
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}
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// DayOfReminder is the day_of_reminder event of the dinner dinnerID, named
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// name, planned on date.
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func DayOfReminder(date store.LocalDate, dinnerID, name string) notify.Event {
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return notify.Event{
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Type: notify.DayOfReminder,
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Key: string(notify.DayOfReminder) + ":" + date.String(),
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Title: "Tonight's dinner",
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Body: name,
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URL: "/dinner/" + dinnerID,
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Week: household.WeekStart(date),
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}
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}
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// NewSuggestions is the new_suggestions event of suggestion batch batchID,
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// made in the week starting on week, naming its Side quests.
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func NewSuggestions(batchID string, week store.LocalDate, names []string) notify.Event {
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return notify.Event{
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Type: notify.NewSuggestions,
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Key: string(notify.NewSuggestions) + ":" + batchID,
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Title: "New Side quests are in",
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Body: nameList(names),
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URL: "/discover",
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Week: week,
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}
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}
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// RotationReview is the rotation_review event asking whether the dinner
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// dinnerID, named name and tried in the week starting on week, becomes a
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// Regular.
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func RotationReview(dinnerID, name string, week store.LocalDate) notify.Event {
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return notify.Event{
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Type: notify.RotationReview,
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Key: string(notify.RotationReview) + ":" + dinnerID,
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Title: "Keep it in rotation?",
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Body: "You tried " + name + ". Make it a Regular?",
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URL: "/",
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Week: week,
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}
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}
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// SupplyRunItem is a Supply run item still needed, as sent to Google Chat;
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// Qty is empty when the recipe gives none.
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type SupplyRunItem struct {
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Name string
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Qty string
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}
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// SupplyRunGroup is one dinner of a Supply run sent to Google Chat, with
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// its items still needed.
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type SupplyRunGroup struct {
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Dinner string
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Items []SupplyRunItem
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}
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// SupplyRunText is the Google Chat message of the Supply run named name
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// (its title, or its week label until it has one): each dinner with items
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// still needed in bold, its items one per line, and the call to action.
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//
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// Supply run · Week 42 · Oct 12 – 18
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//
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// *Tacos*
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// • ground beef — 1 lb
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// • tortillas
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//
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// Open the Supply run →
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//
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// A Supply run with nothing still needed says so.
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func SupplyRunText(name string, groups []SupplyRunGroup) string {
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var b strings.Builder
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b.WriteString("Supply run · " + name)
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listed := false
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for _, g := range groups {
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if len(g.Items) == 0 {
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continue
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}
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listed = true
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b.WriteString("\n\n*" + g.Dinner + "*")
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for _, it := range g.Items {
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b.WriteString("\n• " + it.Name)
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if it.Qty != "" {
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b.WriteString(" — " + it.Qty)
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}
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}
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}
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if !listed {
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b.WriteString("\n\nNothing left to buy.")
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}
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b.WriteString("\n\n" + actions[notify.ListReady] + " →")
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return b.String()
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}
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// planTitle is the plan_ready title of the week starting on week, seen
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// from the week starting on thisWeek.
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func planTitle(week, thisWeek store.LocalDate) string {
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y, m, d := thisWeek.Date()
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next := store.LocalDateOf(time.Date(y, m, d+7, 0, 0, 0, 0, time.UTC))
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switch week {
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case thisWeek:
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return "This week's plan is ready"
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case next:
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return "Next week's plan is ready"
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}
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_, m, d = week.Date()
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return fmt.Sprintf("The plan for the week of %s %d is ready", m.String()[:3], d)
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}
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// Text is the Google Chat message of p: its title, its body after a colon
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// and the event's call to action with an arrow.
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func Text(p notify.Payload) string {
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text := p.Title
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if p.Body != "" {
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if endsSentence(text) {
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text += " "
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} else {
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text += ": "
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}
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text += p.Body
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}
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if !endsSentence(text) {
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text += "."
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}
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if action, ok := actions[p.Event]; ok {
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text += " " + action + " →"
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}
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return text
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}
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// endsSentence reports whether s ends with sentence punctuation.
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func endsSentence(s string) bool {
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return strings.HasSuffix(s, ".") || strings.HasSuffix(s, "?") || strings.HasSuffix(s, "!")
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}
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// nameList lists the first listedNames of names, then how many more there
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// are: "Tacos, Bolognese, Tikka masala + 4 more".
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func nameList(names []string) string {
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if len(names) <= listedNames {
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return strings.Join(names, ", ")
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}
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return fmt.Sprintf("%s + %d more", strings.Join(names[:listedNames], ", "), len(names)-listedNames)
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}
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// count is n with the singular or plural noun.
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func count(n int, one, many string) string {
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if n == 1 {
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return "1 " + one
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}
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return fmt.Sprintf("%d %s", n, many)
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}
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