Feature 18: Cook From What I Have and Quick Dinners (#155)
Co-authored-by: orchestrator-agent <20+orchestrator-agent@code.cubecraftcreations.com>
This commit was merged in pull request #155.
This commit is contained in:
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import { Check, Plus, RefreshCw, Zap } from 'lucide-react'
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import { useEffect, useMemo, useRef, useState } from 'react'
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import { useIsMutating } from '@tanstack/react-query'
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import { useJob } from '../api/index.ts'
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import { DIFFICULTY_LABEL } from '../discover/DeckCard.tsx'
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import { duration } from '../plan/PlanPage.tsx'
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import { methodLabels } from '../settings/RegularsSettingsPage.tsx'
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import { ErrorBanner } from '../ui/ErrorBanner.tsx'
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import { Icon } from '../ui/Icon.tsx'
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import { IconButton } from '../ui/IconButton.tsx'
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import { Photo } from '../ui/Photo.tsx'
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import { Segmented } from '../ui/Segmented.tsx'
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import { Skeleton } from '../ui/Skeleton.tsx'
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import {
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ideasJobFailure,
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ideasJobLost,
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MAX_EXCLUDE,
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parseQuickResult,
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QUICK_IDEAS_KEPT,
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QUICK_JOB_KIND,
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quickTabKey,
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shownNames,
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useAddIdeaToQuestLog,
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useFindQuickIdeas,
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useQuickTab,
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type IdeaRef,
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type QuickIdea,
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type QuickKind,
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} from './api.ts'
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import styles from './QuickDinnersPage.module.css'
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const TABS = [
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{ value: 'crockpot', label: 'Crock pot' },
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{ value: 'under30', label: '30 min or less' },
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] as const satisfies readonly { value: QuickKind; label: string }[]
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// helpers says what each tab finds.
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const helpers: Record<QuickKind, string> = {
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crockpot: 'Set it going in the crock pot and come back to dinner, picked from your tastes.',
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under30: 'Prep to table in 30 minutes or less, picked from your tastes.',
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}
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// The server's code for a search that found nothing: on a later page, it
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// means the tab has shown every idea there is.
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const NO_IDEAS_FOUND = 'no_ideas_found'
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// meta is a row's "25 min · Medium" line: "Crock pot" first for a crock-pot
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// idea, and the time only when the recipe says it.
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function meta(idea: QuickIdea): string {
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return [
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idea.method === 'crockpot' && methodLabels.crockpot,
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idea.minutes_total !== null && duration(idea.minutes_total),
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DIFFICULTY_LABEL[idea.difficulty],
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]
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.filter((part): part is string => typeof part === 'string')
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.join(' · ')
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}
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// QuickRow is one idea (mock 1j): its washed photo, name and meta line, and
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// the teal "+" that adds it to the Quest log, a check once it is there.
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// ideaRef is null while its job runs: the server takes an idea only once
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// the job has succeeded. onAdded marks the idea added, also if the row has
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// unmounted before the add settles.
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function QuickRow({
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idea,
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ideaRef,
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added,
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onAdded,
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}: {
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idea: QuickIdea
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ideaRef: IdeaRef | null
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added: boolean
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onAdded: (idea: IdeaRef) => void
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}) {
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const questLog = useAddIdeaToQuestLog(onAdded)
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return (
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<li className={styles.row} aria-label={idea.name}>
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<Photo id={idea.photo_id} name={idea.name} radius="50%" sizes="64px" className={styles.photo} />
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<div className={styles.text}>
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<h2 className={styles.name}>{idea.name}</h2>
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<span className={styles.meta}>{meta(idea)}</span>
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{questLog.isError && (
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<p className={styles.failure} role="alert">
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Couldn't add it to the Quest log. {questLog.error.message}
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</p>
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)}
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</div>
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{added ? (
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<span className={styles.added} role="status">
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<Icon icon={Check} size="nav" label="In the Quest log" />
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</span>
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) : (
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<IconButton
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label={`Add ${idea.name} to the Quest log`}
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tone="teal"
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className={styles.add}
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disabled={ideaRef === null || questLog.isPending}
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onClick={() => questLog.mutate(ideaRef!)}
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>
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<Icon icon={Plus} size="nav" />
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</IconButton>
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)}
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</li>
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)
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}
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// Skeletons stand in for the count ideas still to come.
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function Skeletons({ count }: { count: number }) {
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return Array.from({ length: count }, (_, i) => (
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<li key={i} aria-hidden="true">
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<Skeleton data-testid="skeleton-row" className={styles.skeletonRow} />
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</li>
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))
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}
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// QuickTabPanel is one tab's ideas: its pages so far, the page being
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// found, filling as the server grounds it, and Show me more, which asks for
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// a page excluding every name shown. The tab's first page is asked for when
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// the tab is first shown; what it finds is kept for the session.
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function QuickTabPanel({ kind }: { kind: QuickKind }) {
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const [tab, update] = useQuickTab(kind)
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const { mutate } = useFindQuickIdeas(kind)
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// A page being asked for, also by this tab before it was last shown.
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const starting = useIsMutating({ mutationKey: quickTabKey(kind) }) > 0
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const job = useJob<unknown>(QUICK_JOB_KIND, tab.jobId)
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const names = shownNames(tab)
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// ask asks for the next page, excluding every name shown; Retry asks
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// again for the page that failed. A page that could not start stays the
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// tab's startError until Retry: nothing asks again by itself.
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const ask = () => mutate(names)
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// The first page, asked for once.
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const asked = useRef(false)
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const fresh = tab.pages.length === 0 && tab.jobId === null && !tab.ended && tab.startError === null && !starting
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useEffect(() => {
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if (!fresh || asked.current) return
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asked.current = true
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mutate([])
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}, [fresh, mutate])
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// The job's result as far as it has gone, or why it cannot be read.
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const found = useMemo(() => {
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if (job.result === null || tab.jobId === null) return { result: null, error: null }
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try {
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return { result: parseQuickResult(`GET /api/v1/jobs/${tab.jobId}`, kind, job.result), error: null }
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} catch (error) {
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return { result: null, error: error as Error }
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}
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}, [job.result, tab.jobId, kind])
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const failure = job.status === 'failed' ? job.error!.message : null
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// A later page that finds nothing means there is nothing more to show.
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const exhausted = failure === NO_IDEAS_FOUND && tab.pages.length > 0
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// A page found is kept with the tab's pages; a page that ends the tab
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// ends it.
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const jobId = tab.jobId
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const ideas = job.status === 'succeeded' ? (found.result?.ideas ?? null) : null
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useEffect(() => {
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if (jobId === null) return
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if (ideas !== null) update((t) => (t.jobId === jobId ? { ...t, pages: [...t.pages, { jobId, ideas }], jobId: null } : t))
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else if (exhausted) update((t) => (t.jobId === jobId ? { ...t, jobId: null, ended: true } : t))
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}, [jobId, ideas, exhausted, update])
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const markAdded = ({ jobId, index }: IdeaRef) => update((t) => ({ ...t, added: [...t.added, `${jobId}:${index}`] }))
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// The rows of every page found, then of the page being found, in one
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// keyed list: a page kept with the tab's pages keeps its rows, and with
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// them any add still under way.
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const rows: { idea: QuickIdea; ref: IdeaRef | null; key: string }[] = tab.pages.flatMap((page) =>
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page.ideas.map((idea, index) => ({ idea, ref: { jobId: page.jobId, index }, key: `${page.jobId}:${index}` })),
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)
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let next = null
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if (starting) {
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next = <Skeletons count={QUICK_IDEAS_KEPT} />
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} else if (tab.startError !== null) {
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next = (
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<li>
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<ErrorBanner onRetry={ask}>Couldn't start looking for Quick dinners. {tab.startError.message}</ErrorBanner>
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</li>
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)
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} else if (jobId !== null && failure !== null && !exhausted) {
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next = (
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<li>
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<ErrorBanner onRetry={ask}>Couldn't find Quick dinners. {ideasJobFailure(failure)}</ErrorBanner>
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</li>
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)
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} else if (found.error !== null) {
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next = (
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<li>
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<ErrorBanner onRetry={ask}>Couldn't read the Quick dinners. {found.error.message}</ErrorBanner>
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</li>
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)
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} else if (jobId !== null && !exhausted) {
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const shown = found.result?.ideas ?? []
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const done = job.status === 'succeeded'
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shown.forEach((idea, index) => rows.push({ idea, ref: done ? { jobId, index } : null, key: `${jobId}:${index}` }))
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// A job not found will not be found by asking again: Retry asks for the
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// page again. Any other failed poll is asked again.
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const lost = ideasJobLost(job.error)
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next = (
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<>
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{!done && <Skeletons count={Math.max(QUICK_IDEAS_KEPT - shown.length, 0)} />}
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{job.error !== null && (
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<li>
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<ErrorBanner onRetry={lost ? ask : job.poll}>Couldn't check on the Quick dinners. {job.error.message}</ErrorBanner>
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</li>
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)}
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</>
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)
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}
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// Show me more once the tab is between pages; the server takes at most
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// MAX_EXCLUDE names to leave out, so past that there is no more to ask.
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const between = !starting && tab.startError === null && jobId === null && tab.pages.length > 0
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const allShown = tab.ended || names.length > MAX_EXCLUDE
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const busy = starting || (jobId !== null && failure === null && found.error === null && job.status !== 'succeeded')
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return (
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<section aria-label={TABS.find((t) => t.value === kind)!.label} className={styles.panel}>
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<p className={styles.helper}>{helpers[kind]}</p>
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<ul aria-busy={busy} aria-label="Quick dinners" className={styles.rows}>
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{rows.map(({ idea, ref, key }) => (
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<QuickRow key={key} idea={idea} ideaRef={ref} added={tab.added.includes(key)} onAdded={markAdded} />
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))}
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{next}
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</ul>
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{between &&
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(allShown ? (
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<p className={styles.end} role="status">
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That's every Quick dinner for now.
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</p>
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) : (
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<button type="button" className={styles.more} onClick={ask}>
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<Icon icon={RefreshCw} /> Show me more
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</button>
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))}
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</section>
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)
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}
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// QuickDinnersPage is mock 1j, Quick dinners: a Crock pot | 30 min or less
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// tab for each kind of Quick dinner, each a quick_ideas search of its own
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// whose ideas fill as the server grounds them, kept for the session.
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export function QuickDinnersPage() {
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const [kind, setKind] = useState<QuickKind>('under30')
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return (
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<div className={styles.page}>
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<header className={styles.header}>
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<span className={styles.zap}>
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<Icon icon={Zap} className={styles.zapIcon} />
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</span>
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<h1 className={styles.title}>Quick dinners</h1>
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</header>
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<Segmented label="Kind of Quick dinner" options={TABS} value={kind} onValueChange={setKind} className={styles.tabs} />
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<QuickTabPanel key={kind} kind={kind} />
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</div>
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)
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}
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