Edit a quest definition's metadata, rule, and windows (Feature 06, task 3)
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@@ -1,10 +1,11 @@
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"""Business layer for creating quest definitions (Feature 06).
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"""Business layer for creating and editing quest definitions (Feature 06).
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Sits between the Feature 09 service gate and the typed
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:class:`~.dao_rules.QuestDefinitionsDao`: callers get validation and the
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all-or-nothing create here, and never touch the DAO SQL directly.
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:func:`create_quest_definition` is the create path; there is no
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permission check here (that is Feature 09).
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all-or-nothing create/edit here, and never touch the DAO SQL directly.
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:func:`create_quest_definition` is the create path and
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:func:`edit_quest_definition` the edit path; there is no permission
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check here (that is Feature 09).
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Validation policy mirrors :mod:`.children`:
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@@ -43,9 +44,13 @@ from .dao_rules import (
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QuestDefinitionRecord,
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QuestDefinitionWindowRecord,
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QuestDefinitionsDao,
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ScheduleRuleStorage,
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ScheduleRulesDao,
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_UNSET,
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_validate_time,
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_validate_window,
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schedule_rule_from_storage,
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schedule_rule_storage_from_record,
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schedule_rule_to_storage,
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)
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from .db import NestQuestDatabase
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@@ -54,7 +59,7 @@ from .recurrence import ScheduleRule
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@dataclass(frozen=True)
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class CreatedQuestDefinition:
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"""The persisted result of :func:`create_quest_definition`.
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"""The persisted result of a create or edit.
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``definition`` is the stored row; ``rule`` is the schedule rule
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decoded back through the storage mapping; ``assignees`` and
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@@ -169,6 +174,18 @@ def _normalize_windows(
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return normalized
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def _validate_definition_id(value: object) -> int:
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"""Reject non-int definition ids (bools included) before any lookup.
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SQLite binds Python bools as integers, so ``True`` would silently
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address definition 1 and a float would round — malformed service
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input must never mutate the wrong definition.
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"""
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if isinstance(value, bool) or not isinstance(value, int):
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raise ValueError(f"definition_id must be an integer, got {value!r}")
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return value
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async def create_quest_definition(
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database: NestQuestDatabase,
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title: str,
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@@ -226,3 +243,89 @@ async def create_quest_definition(
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assignees=snapshot.assignees,
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windows=snapshot.windows,
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)
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async def edit_quest_definition(
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database: NestQuestDatabase,
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definition_id: int,
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*,
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title: str | object = _UNSET,
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description: str | None | object = _UNSET,
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icon: str | None | object = _UNSET,
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rule: ScheduleRule | object = _UNSET,
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windows: list[str | tuple[str, str | None]] | object = _UNSET,
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) -> CreatedQuestDefinition:
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"""Edit a quest definition's metadata, rule and windows atomically.
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Arguments default to the sentinel ``_UNSET`` meaning "leave this
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field alone". A provided ``title`` is validated like create's
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(required and trimmed); ``description`` and ``icon`` are optional
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and may be cleared by passing ``None`` explicitly. A provided
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``rule`` must be an already-validated :class:`~.recurrence.ScheduleRule`
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and REPLACES the definition's schedule rule IN PLACE — the existing
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``schedule_rules`` row is updated, never orphaned or duplicated. A
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provided ``windows`` list REPLACES the whole window set (each entry
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a ``const.QUEST_WINDOWS`` name, optionally with a strict HH:MM due
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time), matching create's non-empty contract. Assignment is NOT
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settable here. Raises ValueError when the definition does not
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exist or any argument is rejected.
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Returns the updated definition together with its decoded rule,
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assignees and windows — all read back inside the DAO's transaction,
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so the returned bundle is a consistent edit snapshot. Edits change
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future instances only; no ``quest_instances`` or
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``completion_events`` row is touched.
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"""
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_validate_definition_id(definition_id)
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title_value: str | None | object = _UNSET
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if title is not _UNSET:
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name = _validate_text(title, "title", required=True)
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assert name is not None
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title_value = name
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description_value: str | None | object = _UNSET
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if description is not _UNSET:
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description_value = _validate_text(description, "description")
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icon_value: str | None | object = _UNSET
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if icon is not _UNSET:
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icon_value = _validate_text(icon, "icon")
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rule_storage: ScheduleRuleStorage | object = _UNSET
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if rule is not _UNSET:
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if not isinstance(rule, ScheduleRule):
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raise ValueError(f"rule must be a ScheduleRule, got {rule!r}")
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rule_storage = schedule_rule_to_storage(rule)
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window_specs: list[tuple[str, str | None]] | object = _UNSET
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if windows is not _UNSET:
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window_specs = _normalize_windows(windows)
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dao = QuestDefinitionsDao(database)
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snapshot = await dao.edit_definition(
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definition_id,
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title=title_value,
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description=description_value,
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icon=icon_value,
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rule=rule_storage,
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windows=window_specs,
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)
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if rule_storage is not _UNSET:
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decoded_rule = schedule_rule_from_storage(rule_storage)
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else:
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rule_record = await ScheduleRulesDao(database).get(
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snapshot.definition.schedule_rule_id
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)
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assert rule_record is not None
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decoded_rule = schedule_rule_from_storage(
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schedule_rule_storage_from_record(rule_record)
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)
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return CreatedQuestDefinition(
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definition=snapshot.definition,
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rule=decoded_rule,
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assignees=snapshot.assignees,
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windows=snapshot.windows,
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)
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