feat: complete_instance no-op if already done
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@@ -4,11 +4,11 @@ Sits between the Feature 09 service gate and the typed
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:class:`~.dao_instances.CompletionEventsDao`: callers get actor-shape
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validation and the UTC occurred-at stamp here, and never talk to the
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DAO or SQL directly. This module is the only Feature-08 caller of
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:meth:`~.dao_instances.CompletionEventsDao.append`. Completing and
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un-completing an instance (no-op-if-already-done) arrive in later
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tasks. Instance current state is derived from the latest event via
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:func:`instance_state` (``open`` / ``done``); there is no status
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column.
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:meth:`~.dao_instances.CompletionEventsDao.append`. Completing an
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instance (no-op if already done) is :func:`complete_instance`;
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un-completing arrives in a later task. Instance current state is
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derived from the latest event via :func:`instance_state`
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(``open`` / ``done``); there is no status column.
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Actor policy matches the schema CHECKs (D-008): ``actor_source`` is
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``'user'`` or ``'panel'`` only — never ``'service'``. ``'user'``
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@@ -198,3 +198,50 @@ async def instance_state(
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f"event_type must be '{EVENT_COMPLETED}' or "
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f"'{EVENT_UNCOMPLETED}', got {latest.event_type!r}"
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)
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async def complete_instance(
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database: NestQuestDatabase,
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instance_id: int,
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*,
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actor_source: str,
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actor_user_id: str | None = None,
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actor_child_id: int | None = None,
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now: datetime.datetime | None = None,
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today: datetime.date | None = None,
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) -> str:
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"""Append a completed event unless the instance is already done.
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Returns the derived state ``done``. An already-done instance is a
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no-op: nothing is appended. Unknown ``instance_id`` raises
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ValueError naming the field.
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``was_on_time`` is recorded as True — a placeholder until the
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on-time task computes it from ``now`` / ``today`` against the
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instance due_date and optional due_time. ``today`` is accepted so
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callers can thread the HA-local date through without a signature
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change; it is unused here.
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"""
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instance_id = _validate_int_id(instance_id, "instance_id")
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actor_source, actor_user_id, actor_child_id = _validate_actor(
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actor_source, actor_user_id, actor_child_id
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)
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instance = await QuestInstancesDao(database).get_by_id(instance_id)
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if instance is None:
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raise ValueError(
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f"instance_id: quest instance {instance_id} does not exist"
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)
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if await instance_state(database, instance_id) == "done":
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return "done"
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await append_event(
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database,
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instance.id,
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instance.child_id,
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EVENT_COMPLETED,
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actor_source=actor_source,
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actor_user_id=actor_user_id,
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actor_child_id=actor_child_id,
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was_on_time=True,
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now=now,
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)
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return "done"
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