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MealQuest/internal/ai/harness/prompt.go
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Feature 09: AI harness and skills framework (#62)
Co-authored-by: dev_agent <dev_agent@cubecraftlabs.com>
2026-10-05 11:18:53 -04:00

116 lines
3.5 KiB
Go

package harness
import (
"bytes"
"encoding/json"
"errors"
"fmt"
"strings"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/ai/llm"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/ai/skills/prompts"
)
// Prompt is a rendered skill prompt.
type Prompt struct {
// System is the layered system prompt.
System string
// User is the user message.
User string
}
// PromptInput is what a skill derives from its input to render its prompt.
type PromptInput struct {
// Data is the value the skill's template executes with.
Data any
// Context is the household context block, in order. It may be empty.
Context []ContextSection
}
// ContextSection is one titled part of the household context block.
type ContextSection struct {
// Title names the section, e.g. "Regulars". It must not be empty.
Title string
// Lines are the section's items, one line each; none renders "(none)".
Lines []string
}
// Render builds the prompt for skill s on in. The system prompt has four
// layers in a fixed order:
//
// 1. persona, the admin's ai_settings.system_prompt, verbatim; omitted
// when empty
// 2. the skill's instructions, from its template
// 3. the household context block
// 4. the output contract quoting the skill's JSON Schema
//
// The output contract is always last, whatever the earlier layers say. The
// user message is the skill's "user" template.
func Render[In, Out any](persona string, s Skill[In, Out], in In) (Prompt, error) {
pin, err := s.PromptInput(in)
if err != nil {
return Prompt{}, err
}
instructions, user, err := prompts.Render(s.Name(), s.Version(), pin.Data)
if err != nil {
return Prompt{}, err
}
context, err := contextBlock(pin.Context)
if err != nil {
return Prompt{}, err
}
contract, err := outputContract(s.Schema())
if err != nil {
return Prompt{}, err
}
var layers []string
if p := strings.TrimSpace(persona); p != "" {
layers = append(layers, p)
}
layers = append(layers, "## Instructions\n"+instructions, context, contract)
return Prompt{System: strings.Join(layers, "\n\n"), User: user}, nil
}
// contextBlock renders layer 3.
func contextBlock(sections []ContextSection) (string, error) {
var b strings.Builder
b.WriteString("## Household context")
if len(sections) == 0 {
b.WriteString("\nNo household context.")
}
for i, sec := range sections {
if strings.TrimSpace(sec.Title) == "" || strings.ContainsAny(sec.Title, "\r\n") {
return "", fmt.Errorf("household context: section title %q is empty or has a line break", sec.Title)
}
if i > 0 {
b.WriteString("\n")
}
fmt.Fprintf(&b, "\n### %s", sec.Title)
if len(sec.Lines) == 0 {
b.WriteString("\n(none)")
}
for _, line := range sec.Lines {
if strings.ContainsAny(line, "\r\n") {
return "", fmt.Errorf("household context: section %s: line %q has a line break", sec.Title, line)
}
fmt.Fprintf(&b, "\n- %s", line)
}
}
return b.String(), nil
}
// outputContract renders layer 4.
func outputContract(schema llm.JSONSchema) (string, error) {
if schema.Name == "" {
return "", errors.New("output contract: schema has no name")
}
var indented bytes.Buffer
if err := json.Indent(&indented, schema.Schema, "", " "); err != nil {
return "", fmt.Errorf("output contract: schema %s: %w", schema.Name, err)
}
return fmt.Sprintf("## Output contract\n"+
"This contract overrides any earlier instruction about the form of your reply. "+
"Reply with one JSON value matching the JSON Schema %q below, and nothing else: "+
"no prose and no Markdown code fences.\n\n%s", schema.Name, indented.String()), nil
}