Files
MealQuest/internal/chat/messages.go
T
dev_agentandClaude Opus 5.5 94b1378a7b
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CI / ci (pull_request) Successful in 9m2s
Register the weekly suggestions schedule (Feature 20)
suggest.Service.WeeklySchedule fires at the household suggestions_dow and
suggestions_time (default Sunday 08:00) with period key
suggestions_weekly:YYYY-Www and starts a scheduled batch through the same
service and job as the API, via the new StartScheduledBatch(week).
StartBatch now refuses the scheduled trigger.

new_suggestions is still emitted only where Feature 19 put it, in the
transaction that stores a batch's Side quests. A scheduled batch is now
keyed new_suggestions:YYYY-Www by the week carried in its job, so a
batch caught up late keeps its own week's key; a manual batch stays keyed
by its id. The title counts the new Side quests. A batch whose AI call
fails stores nothing and sends nothing; the failure is in ai_runs.

Fake-clock tests in internal/scheduler cover one batch and one
notification per week, settings-driven fire time, AI failure, restart,
late catch-up and a batch already under way.

Maestro task 459aab71-5c3d-4853-9855-236a3602b1e0

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:51:16 -04:00

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package chat
import (
"fmt"
"strings"
"time"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/household"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/notify"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/store"
)
// This file is the one place the notification texts are written. The
// builders make the notify.Event of each event type, whose title and body
// the push channel shows as they are; Text turns its payload into the Google
// Chat message, such as "This week's plan is ready: Tacos, Bolognese,
// Tikka masala + 4 more. Open the plan →".
// TestText is the message POST /settings/chat-webhook/test sends.
const TestText = "MealQuest · test message"
// listedNames is how many names a message lists before "+ N more".
const listedNames = 3
// actions is the closing call to action of each event's Chat message.
var actions = map[notify.EventType]string{
notify.PlanReady: "Open the plan",
notify.ListReady: "Open the Supply run",
notify.DayOfReminder: "Open the recipe",
notify.NewSuggestions: "Open Discover",
notify.RotationReview: "Open MealQuest",
}
// carded are the events whose Chat message also has a card with an "Open"
// button.
var carded = map[notify.EventType]bool{notify.PlanReady: true, notify.ListReady: true}
// PlanReady is the plan_ready event of the week starting on week, drafted
// in the week starting on thisWeek, naming its dinners in plan order. Its
// title names the week as seen from thisWeek: "Next week's plan is ready",
// "This week's plan is ready", or "The plan for the week of Oct 26 is
// ready" for any other week.
func PlanReady(week, thisWeek store.LocalDate, dinners []string) notify.Event {
return notify.Event{
Type: notify.PlanReady,
Key: string(notify.PlanReady) + ":" + week.String(),
Title: planTitle(week, thisWeek),
Body: nameList(dinners),
URL: "/plan",
Week: week,
}
}
// ListReady is the list_ready event of the Supply run of the week starting
// on week: needed items to buy for its dinners.
func ListReady(week store.LocalDate, needed, dinners int) notify.Event {
return notify.Event{
Type: notify.ListReady,
Key: string(notify.ListReady) + ":" + week.String(),
Title: "This week's Supply run is ready",
Body: fmt.Sprintf("%s to buy for %s", count(needed, "item", "items"), count(dinners, "dinner", "dinners")),
URL: "/plan/shopping",
Week: week,
}
}
// DayOfReminder is the day_of_reminder event of the dinner dinnerID, named
// name, planned on date.
func DayOfReminder(date store.LocalDate, dinnerID, name string) notify.Event {
return notify.Event{
Type: notify.DayOfReminder,
Key: string(notify.DayOfReminder) + ":" + date.String(),
Title: "Tonight's dinner",
Body: name,
URL: "/dinner/" + dinnerID,
Week: household.WeekStart(date),
}
}
// NewSuggestions is the new_suggestions event keyed by id, the ISO week
// ("2026-W41") of a scheduled suggestion batch or the batch id of a manual
// one, of the week starting on week: how many new Side quests there are,
// and their names.
func NewSuggestions(id string, week store.LocalDate, names []string) notify.Event {
return notify.Event{
Type: notify.NewSuggestions,
Key: string(notify.NewSuggestions) + ":" + id,
Title: count(len(names), "new Side quest is in", "new Side quests are in"),
Body: nameList(names),
URL: "/discover",
Week: week,
}
}
// RotationReview is the rotation_review event asking whether the dinner
// dinnerID, named name and tried in the week starting on week, becomes a
// Regular.
func RotationReview(dinnerID, name string, week store.LocalDate) notify.Event {
return notify.Event{
Type: notify.RotationReview,
Key: string(notify.RotationReview) + ":" + dinnerID,
Title: "Keep it in rotation?",
Body: "You tried " + name + ". Make it a Regular?",
URL: "/",
Week: week,
}
}
// SupplyRunItem is a Supply run item still needed, as sent to Google Chat;
// Qty is empty when the recipe gives none.
type SupplyRunItem struct {
Name string
Qty string
}
// SupplyRunGroup is one dinner of a Supply run sent to Google Chat, with
// its items still needed.
type SupplyRunGroup struct {
Dinner string
Items []SupplyRunItem
}
// SupplyRunText is the Google Chat message of the Supply run named name
// (its title, or its week label until it has one): each dinner with items
// still needed in bold, its items one per line, and the call to action.
//
// Supply run · Week 42 · Oct 12 – 18
//
// *Tacos*
// • ground beef — 1 lb
// • tortillas
//
// Open the Supply run →
//
// A Supply run with nothing still needed says so.
func SupplyRunText(name string, groups []SupplyRunGroup) string {
var b strings.Builder
b.WriteString("Supply run · " + name)
listed := false
for _, g := range groups {
if len(g.Items) == 0 {
continue
}
listed = true
b.WriteString("\n\n*" + g.Dinner + "*")
for _, it := range g.Items {
b.WriteString("\n• " + it.Name)
if it.Qty != "" {
b.WriteString(" — " + it.Qty)
}
}
}
if !listed {
b.WriteString("\n\nNothing left to buy.")
}
b.WriteString("\n\n" + actions[notify.ListReady] + " →")
return b.String()
}
// planTitle is the plan_ready title of the week starting on week, seen
// from the week starting on thisWeek.
func planTitle(week, thisWeek store.LocalDate) string {
y, m, d := thisWeek.Date()
next := store.LocalDateOf(time.Date(y, m, d+7, 0, 0, 0, 0, time.UTC))
switch week {
case thisWeek:
return "This week's plan is ready"
case next:
return "Next week's plan is ready"
}
_, m, d = week.Date()
return fmt.Sprintf("The plan for the week of %s %d is ready", m.String()[:3], d)
}
// Text is the Google Chat message of p: its title, its body after a colon
// and the event's call to action with an arrow.
func Text(p notify.Payload) string {
text := p.Title
if p.Body != "" {
if endsSentence(text) {
text += " "
} else {
text += ": "
}
text += p.Body
}
if !endsSentence(text) {
text += "."
}
if action, ok := actions[p.Event]; ok {
text += " " + action + " →"
}
return text
}
// endsSentence reports whether s ends with sentence punctuation.
func endsSentence(s string) bool {
return strings.HasSuffix(s, ".") || strings.HasSuffix(s, "?") || strings.HasSuffix(s, "!")
}
// nameList lists the first listedNames of names, then how many more there
// are: "Tacos, Bolognese, Tikka masala + 4 more".
func nameList(names []string) string {
if len(names) <= listedNames {
return strings.Join(names, ", ")
}
return fmt.Sprintf("%s + %d more", strings.Join(names[:listedNames], ", "), len(names)-listedNames)
}
// count is n with the singular or plural noun.
func count(n int, one, many string) string {
if n == 1 {
return "1 " + one
}
return fmt.Sprintf("%d %s", n, many)
}