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Co-authored-by: orchestrator-agent <20+orchestrator-agent@code.cubecraftcreations.com>
129 lines
4.6 KiB
TypeScript
129 lines
4.6 KiB
TypeScript
import { useCallback, useEffect, useState } from 'react'
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import { useApi } from './ApiContext.tsx'
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import { isRecord } from './errors.ts'
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export type JobStatus = 'queued' | 'running' | 'succeeded' | 'failed'
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const STATUSES: readonly string[] = ['queued', 'running', 'succeeded', 'failed'] satisfies JobStatus[]
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// Job is the GET /api/v1/jobs/{id} response. result may be set while the job
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// is running (a partial result); error is set only when it failed.
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export type Job<R> = {
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id: string
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kind: string
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status: JobStatus
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result: R | null
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error: string | null
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}
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export type JobState<R> = {
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// undefined until the first poll answers.
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status: JobStatus | undefined
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// The latest result, partial while the job runs.
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result: R | null
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// The job's failure, the latest polling request's own failure (cleared
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// by the next poll that answers), or an answer that is not this job.
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error: Error | null
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// poll asks for the job now, starting the backoff again — also after
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// polling stopped on an answer that is not this job.
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poll: () => void
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}
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// Polling starts at FIRST_DELAY_MS and doubles up to MAX_DELAY_MS.
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export const FIRST_DELAY_MS = 500
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export const MAX_DELAY_MS = 2000
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type JobData<R> = Omit<JobState<R>, 'poll'>
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const idle = { status: undefined, result: null, error: null }
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// parseJob checks a GET /api/v1/jobs/{id} answer is the kind of job asked
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// for, with a known status. result is passed on unread for the caller to
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// check.
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function parseJob<R>(where: string, kind: string, jobId: string, body: unknown): Job<R> {
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if (
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!isRecord(body) ||
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body.id !== jobId ||
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body.kind !== kind ||
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typeof body.status !== 'string' ||
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!STATUSES.includes(body.status) ||
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!('result' in body) ||
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(body.error !== null && typeof body.error !== 'string')
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) {
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throw new Error(`${where}: response is not the ${kind} job ${jobId}`)
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}
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return { id: jobId, kind, status: body.status as JobStatus, result: body.result as R | null, error: body.error as string | null }
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}
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function isTerminal(status: JobStatus): boolean {
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return status === 'succeeded' || status === 'failed'
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}
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// useJob polls GET /api/v1/jobs/{jobId}, a job of the given kind, until it
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// succeeds or fails, backing off from 500 ms to 2 s. A failed poll is
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// exposed as the error and polling continues. An answer that is not this
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// job is exposed as the error and stops polling until poll is called.
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// Polling also stops at a terminal status, when jobId changes and on
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// unmount. A null jobId polls nothing.
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export function useJob<R>(kind: string, jobId: string | null): JobState<R> {
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const { apiFetch } = useApi()
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const [state, setState] = useState<{ jobId: string | null; job: JobData<R> }>({ jobId, job: idle })
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// Each poll call bumps round, which restarts the polling effect.
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const [round, setRound] = useState(0)
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const poll = useCallback(() => setRound((r) => r + 1), [])
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useEffect(() => {
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if (jobId === null) return
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let active = true
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let timer: ReturnType<typeof setTimeout> | undefined
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let delay = FIRST_DELAY_MS
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async function fetchJob() {
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const path = `/api/v1/jobs/${encodeURIComponent(jobId!)}`
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let body: unknown
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try {
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body = await apiFetch<unknown>(path)
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} catch (error) {
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if (!active) return
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// A failed poll is not the job's end: keep the last known status and
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// result, expose the request's error, and poll again.
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fail(error instanceof Error ? error : new Error(String(error)))
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next()
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return
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}
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if (!active) return
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let job: Job<R>
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try {
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job = parseJob<R>(`GET ${path}`, kind, jobId!, body)
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} catch (error) {
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// An answer that is not this job will not become one by asking
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// again: expose it and stop.
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fail(error as Error)
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return
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}
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const error = job.status === 'failed' ? new Error(job.error ?? `job ${job.id} failed without an error message`) : null
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setState({ jobId, job: { status: job.status, result: job.result, error } })
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if (!isTerminal(job.status)) next()
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}
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// fail keeps the last known status and result, with error.
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function fail(error: Error) {
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setState((prev) => ({ jobId, job: { ...(prev.jobId === jobId ? prev.job : idle), error } }))
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}
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function next() {
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timer = setTimeout(fetchJob, delay)
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delay = Math.min(delay * 2, MAX_DELAY_MS)
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}
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void fetchJob()
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return () => {
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active = false
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clearTimeout(timer)
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}
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}, [apiFetch, kind, jobId, round])
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// State left from a previous jobId is not this job's.
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return { ...(state.jobId === jobId ? state.job : idle), poll }
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}
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