Files
MealQuest/internal/chat/messages.go
T
dev_agentandClaude Opus 5.5 45c4f8a803
CI / ci (push) Failing after 5m48s
CI / ci (pull_request) Successful in 6m58s
Wire plan_ready, list_ready, new_suggestions and Send to Google Chat
Connect the features to the notification outbox so real events notify,
each stored by the new notify.EmitTx in the transaction of the change it
is about (Wake after commit):

- plan_ready:{weekStart} (/plan) when a draft job stores the AI's draft;
  a redraft shares the key and a manual swap never emits. The title reads
  "Next week's plan is ready" for the coming week.
- list_ready:{weekStart} (/plan/shopping) when a week's Supply run is
  first created, by generate or after Push to Calendar.
- new_suggestions:{batchId} (/discover) when a scheduled or manual batch
  ends done with cards; replenish batches never notify.
- plan.Service.EmitDayOfReminder(date) emits day_of_reminder:{date} for
  the Feature 20 scheduler.

Add POST /api/v1/shopping/{weekStart}/send-chat: shopping.SendToChat posts
the dinners with needed items and a link through chat.PostSupplyRun,
records sent_to_chat_at, and is idempotent per week unless
{"resend": true}. The Supply run's Send to Google Chat button calls it
("Send again" once sent) and shows failures in an ErrorBanner; the unused
Unavailable placeholder is removed.

Task: f0cd9d50-9c11-41be-a945-7bae9f5f28a4

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:42:16 -04:00

215 lines
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package chat
import (
"fmt"
"strings"
"time"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/household"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/notify"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/store"
)
// This file is the one place the notification texts are written. The
// builders make the notify.Event of each event type, whose title and body
// the push channel shows as they are; Text turns its payload into the Google
// Chat message, such as "This week's plan is ready: Tacos, Bolognese,
// Tikka masala + 4 more. Open the plan →".
// TestText is the message POST /settings/chat-webhook/test sends.
const TestText = "MealQuest · test message"
// listedNames is how many names a message lists before "+ N more".
const listedNames = 3
// actions is the closing call to action of each event's Chat message.
var actions = map[notify.EventType]string{
notify.PlanReady: "Open the plan",
notify.ListReady: "Open the Supply run",
notify.DayOfReminder: "Open the recipe",
notify.NewSuggestions: "Open Discover",
notify.RotationReview: "Open MealQuest",
}
// carded are the events whose Chat message also has a card with an "Open"
// button.
var carded = map[notify.EventType]bool{notify.PlanReady: true, notify.ListReady: true}
// PlanReady is the plan_ready event of the week starting on week, drafted
// in the week starting on thisWeek, naming its dinners in plan order. Its
// title names the week as seen from thisWeek: "Next week's plan is ready",
// "This week's plan is ready", or "The plan for the week of Oct 26 is
// ready" for any other week.
func PlanReady(week, thisWeek store.LocalDate, dinners []string) notify.Event {
return notify.Event{
Type: notify.PlanReady,
Key: string(notify.PlanReady) + ":" + week.String(),
Title: planTitle(week, thisWeek),
Body: nameList(dinners),
URL: "/plan",
Week: week,
}
}
// ListReady is the list_ready event of the Supply run of the week starting
// on week: needed items to buy for its dinners.
func ListReady(week store.LocalDate, needed, dinners int) notify.Event {
return notify.Event{
Type: notify.ListReady,
Key: string(notify.ListReady) + ":" + week.String(),
Title: "This week's Supply run is ready",
Body: fmt.Sprintf("%s to buy for %s", count(needed, "item", "items"), count(dinners, "dinner", "dinners")),
URL: "/plan/shopping",
Week: week,
}
}
// DayOfReminder is the day_of_reminder event of the dinner dinnerID, named
// name, planned on date.
func DayOfReminder(date store.LocalDate, dinnerID, name string) notify.Event {
return notify.Event{
Type: notify.DayOfReminder,
Key: string(notify.DayOfReminder) + ":" + date.String(),
Title: "Tonight's dinner",
Body: name,
URL: "/dinner/" + dinnerID,
Week: household.WeekStart(date),
}
}
// NewSuggestions is the new_suggestions event of suggestion batch batchID,
// made in the week starting on week, naming its Side quests.
func NewSuggestions(batchID string, week store.LocalDate, names []string) notify.Event {
return notify.Event{
Type: notify.NewSuggestions,
Key: string(notify.NewSuggestions) + ":" + batchID,
Title: "New Side quests are in",
Body: nameList(names),
URL: "/discover",
Week: week,
}
}
// RotationReview is the rotation_review event asking whether the dinner
// dinnerID, named name and tried in the week starting on week, becomes a
// Regular.
func RotationReview(dinnerID, name string, week store.LocalDate) notify.Event {
return notify.Event{
Type: notify.RotationReview,
Key: string(notify.RotationReview) + ":" + dinnerID,
Title: "Keep it in rotation?",
Body: "You tried " + name + ". Make it a Regular?",
URL: "/",
Week: week,
}
}
// SupplyRunItem is a Supply run item still needed, as sent to Google Chat;
// Qty is empty when the recipe gives none.
type SupplyRunItem struct {
Name string
Qty string
}
// SupplyRunGroup is one dinner of a Supply run sent to Google Chat, with
// its items still needed.
type SupplyRunGroup struct {
Dinner string
Items []SupplyRunItem
}
// SupplyRunText is the Google Chat message of the Supply run named name
// (its title, or its week label until it has one): each dinner with items
// still needed in bold, its items one per line, and the call to action.
//
// Supply run · Week 42 · Oct 12 – 18
//
// *Tacos*
// • ground beef — 1 lb
// • tortillas
//
// Open the Supply run →
//
// A Supply run with nothing still needed says so.
func SupplyRunText(name string, groups []SupplyRunGroup) string {
var b strings.Builder
b.WriteString("Supply run · " + name)
listed := false
for _, g := range groups {
if len(g.Items) == 0 {
continue
}
listed = true
b.WriteString("\n\n*" + g.Dinner + "*")
for _, it := range g.Items {
b.WriteString("\n• " + it.Name)
if it.Qty != "" {
b.WriteString(" — " + it.Qty)
}
}
}
if !listed {
b.WriteString("\n\nNothing left to buy.")
}
b.WriteString("\n\n" + actions[notify.ListReady] + " →")
return b.String()
}
// planTitle is the plan_ready title of the week starting on week, seen
// from the week starting on thisWeek.
func planTitle(week, thisWeek store.LocalDate) string {
y, m, d := thisWeek.Date()
next := store.LocalDateOf(time.Date(y, m, d+7, 0, 0, 0, 0, time.UTC))
switch week {
case thisWeek:
return "This week's plan is ready"
case next:
return "Next week's plan is ready"
}
_, m, d = week.Date()
return fmt.Sprintf("The plan for the week of %s %d is ready", m.String()[:3], d)
}
// Text is the Google Chat message of p: its title, its body after a colon
// and the event's call to action with an arrow.
func Text(p notify.Payload) string {
text := p.Title
if p.Body != "" {
if endsSentence(text) {
text += " "
} else {
text += ": "
}
text += p.Body
}
if !endsSentence(text) {
text += "."
}
if action, ok := actions[p.Event]; ok {
text += " " + action + " →"
}
return text
}
// endsSentence reports whether s ends with sentence punctuation.
func endsSentence(s string) bool {
return strings.HasSuffix(s, ".") || strings.HasSuffix(s, "?") || strings.HasSuffix(s, "!")
}
// nameList lists the first listedNames of names, then how many more there
// are: "Tacos, Bolognese, Tikka masala + 4 more".
func nameList(names []string) string {
if len(names) <= listedNames {
return strings.Join(names, ", ")
}
return fmt.Sprintf("%s + %d more", strings.Join(names[:listedNames], ", "), len(names)-listedNames)
}
// count is n with the singular or plural noun.
func count(n int, one, many string) string {
if n == 1 {
return "1 " + one
}
return fmt.Sprintf("%d %s", n, many)
}