Fix the Discover deck review findings
CI / ci (push) Successful in 3m10s
CI / ci (pull_request) Successful in 2m39s

The Quest log pill is now a button that shows and hides the names of
the dinners in the Quest log, read from GET
/api/v1/dinners?status=quest_log; the designed Quest log sheet replaces
this list in its own task.

A batch whose job cannot be polled, or whose result cannot be read,
now shows an error with a Retry that asks for the batch again, instead
of leaving skeleton cards on screen with no way out.

Decisions go through one submit guarded by a ref set before the request
is sent, so presses before the next render cannot send a second,
conflicting decision. A decision counts as saved only when the answer
is that suggestion, accepted or declined as chosen; anything else shows
in the "Couldn't save that choice" banner.

Pass and Try it are IconButtons: IconButton gains a neutral tone and
showLabel, which shows the label as an 11 px caption under the circle.

Maestro task 1ecc121c-86eb-4784-a9fb-1314709b4a59.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-07 01:13:00 -04:00
co-authored by Claude Opus 5.5
parent 38fec723f6
commit fe87968ac9
7 changed files with 325 additions and 93 deletions
+36 -55
View File
@@ -10,6 +10,7 @@
.header {
display: flex;
flex-wrap: wrap;
align-items: flex-end;
justify-content: space-between;
gap: 16px;
@@ -33,7 +34,20 @@
line-height: 1.1;
}
/* The Quest log count pill. */
/* The Quest log count pill, in a 44 px tall hit box. */
.questLogButton {
flex: none;
display: inline-flex;
align-items: center;
min-width: 44px;
min-height: 44px;
padding: 0;
border: 0;
border-radius: var(--radius-pill);
background: transparent;
cursor: pointer;
}
.questLog {
flex: none;
padding: 7px 12px;
@@ -45,6 +59,26 @@
font-weight: 700;
}
/* The Quest log's dinner names, under the header while the pill is open. */
.questLogList {
flex: 1 0 100%;
font-family: var(--font-body);
font-size: 14px;
}
.questLogNames {
margin: 0;
padding-left: 20px;
display: flex;
flex-direction: column;
gap: 6px;
}
.questLogEmpty {
margin: 0;
color: var(--color-neutral-700);
}
/* The deck: three cards stacked in the same box, the top one in front. */
.deck {
position: relative;
@@ -172,7 +206,7 @@
color: var(--color-neutral-900);
}
/* Pass and Try it: a 62 px circle over an 11 px label, one button each. */
/* Pass and Try it: IconButtons with their 11 px labels shown. */
.actions {
display: flex;
justify-content: center;
@@ -180,53 +214,6 @@
margin-top: 4px;
}
.action {
display: flex;
flex-direction: column;
align-items: center;
gap: 6px;
min-width: 62px;
min-height: 62px;
padding: 0;
border: 0;
background: none;
color: var(--color-neutral-700);
font-family: var(--font-body);
font-size: 11px;
font-weight: 700;
cursor: pointer;
}
.action:disabled {
opacity: 0.45;
cursor: not-allowed;
}
.circle {
display: flex;
align-items: center;
justify-content: center;
width: 62px;
height: 62px;
border-radius: var(--radius-pill);
box-shadow: var(--shadow-md);
transition: transform 100ms var(--ease-out-soft);
}
.action:active:not(:disabled) .circle {
transform: scale(0.97);
}
.pass {
background: var(--color-neutral-100);
color: var(--color-text);
}
.tryIt {
background: var(--color-accent-2-600);
color: var(--on-accent);
}
/* Skeleton cards while the deck loads or a batch finds Side quests. */
.loading {
display: flex;
@@ -256,9 +243,3 @@
font-weight: 700;
color: var(--color-neutral-700);
}
@media (prefers-reduced-motion: reduce) {
.circle {
transition: none;
}
}