Scheduler core with period keys and catch-up (Feature 20) (#171)
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Co-authored-by: orchestrator-agent <20+orchestrator-agent@code.cubecraftcreations.com>
This commit was merged in pull request #171.
This commit is contained in:
+14
-2
@@ -30,6 +30,7 @@ import (
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/plan"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/push"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/recipes"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/scheduler"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/secretbox"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/server"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/shopping"
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@@ -187,17 +188,23 @@ func run(cfg config.Config, logger *slog.Logger) error {
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return err
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}
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sched, err := scheduler.New(db, settings, logger)
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if err != nil {
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return err
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}
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router, err := server.NewRouter(logger, version, cfg.TrustedProxy, authFlow, sessions, settings, search, ai, chatSvc, dinnerSvc, suggestSvc, planSvc, shopSvc, googleSvc, pushSvc, ideasSvc, runner, photos, frontend.Assets())
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if err != nil {
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return err
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}
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// Start fails the jobs a previous process left running before any
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// worker runs. The job workers and the notification worker stop, and
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// are waited for, before the database closes.
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// worker runs. The job workers, the notification worker and the
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// scheduler stop, and are waited for, before the database closes.
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workersCtx, stopWorkers := context.WithCancel(ctx)
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defer func() {
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stopWorkers()
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sched.Wait()
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runner.Wait()
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notifier.Wait()
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}()
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@@ -213,6 +220,11 @@ func run(cfg config.Config, logger *slog.Logger) error {
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if _, err := dinnerSvc.FailInterruptedGroundings(ctx); err != nil {
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return err
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}
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// The scheduler starts last: its catch-up may enqueue jobs and
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// notifications, so their workers must already run.
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if err := sched.Start(workersCtx); err != nil {
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return err
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}
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srv := &http.Server{
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Addr: cfg.HTTPAddr,
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Handler: router,
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