Co-authored-by: dev_agent <dev_agent@cubecraftlabs.com> Co-committed-by: dev_agent <dev_agent@cubecraftlabs.com>
This commit was merged in pull request #39.
This commit is contained in:
+134
-5
@@ -1,23 +1,152 @@
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import { NavLink } from 'react-router'
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import { useLayoutEffect, useRef } from 'react'
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import { NavLink, useLocation } from 'react-router'
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import { Icon } from '../ui/Icon.tsx'
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import { navItems } from './navItems.ts'
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import styles from './BottomBar.module.css'
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// The handoff's Motion §1 timing. SPRING is the --ease-spring token's value.
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const SLIDE_MS = 420
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const SPRING = 'cubic-bezier(.34, 1.4, .64, 1)'
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const LABEL_MS = 220
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const LABEL_DELAY_MS = 120
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const REDUCED_MOTION_QUERY = '(prefers-reduced-motion: reduce)'
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// The active item and every item's layout offset within the bar when the pill
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// was last placed (offsets ignore transforms, so a running FLIP does not skew
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// them).
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type Geometry = {
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active: HTMLElement | null
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itemLefts: number[]
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}
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// Mobile nav: a dark pill bar floating over the bottom of the screen. Inactive
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// items show only their icon; the active item adds its label on a grape pill.
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// items show only their icon; the active item adds its label. One shared
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// grape pill sits behind the items and slides to the active one.
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export function BottomBar() {
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const barRef = useRef<HTMLElement>(null)
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const pillRef = useRef<HTMLSpanElement>(null)
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const placed = useRef<Geometry | null>(null)
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// The pill slide and item FLIPs currently running.
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const sliding = useRef<Animation[]>([])
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const stopSlide = () => {
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sliding.current.forEach((animation) => animation.cancel())
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sliding.current = []
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}
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const { pathname } = useLocation()
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// After each navigation: if the active item changed, move the pill to it and,
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// motion allowed, slide the pill, FLIP the items and fade the label in. A
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// slide still running is measured where it is on screen, then stopped, so
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// the next one starts from there instead of from its destination.
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useLayoutEffect(() => {
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const bar = barRef.current!
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const pill = pillRef.current!
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const active = activeItem(bar)
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const before = placed.current
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if (before && before.active === active) return
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const from = before && onScreen(bar, pill, before)
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stopSlide()
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placed.current = place(bar, pill, active)
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if (!before || !from || !active || window.matchMedia(REDUCED_MOTION_QUERY).matches) return
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const after = placed.current
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if (before.active) {
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sliding.current.push(
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pill.animate(
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[
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{ left: `${from.pill.left}px`, width: `${from.pill.width}px` },
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{ left: `${active.offsetLeft}px`, width: `${active.offsetWidth}px` },
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],
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{ duration: SLIDE_MS, easing: SPRING },
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),
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)
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}
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items(bar).forEach((item, i) => {
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const dx = from.itemLefts[i]! - after.itemLefts[i]!
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if (dx === 0) return
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sliding.current.push(
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item.animate([{ transform: `translateX(${dx}px)` }, { transform: 'translateX(0)' }], {
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duration: SLIDE_MS,
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easing: SPRING,
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}),
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)
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})
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active.querySelector(`.${styles.label}`)!.animate(
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[
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{ opacity: 0, transform: 'translateX(-4px)' },
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{ opacity: 1, transform: 'none' },
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],
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{ duration: LABEL_MS, delay: LABEL_DELAY_MS, easing: 'ease-out', fill: 'backwards' },
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)
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}, [pathname])
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// Item widths change with the viewport and once the web fonts arrive, so
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// stop any running slide and re-place the pill (without animating) on both. A failed font load
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// rejects fonts.ready and is left to surface as an unhandled rejection.
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useLayoutEffect(() => {
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const bar = barRef.current!
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const pill = pillRef.current!
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let mounted = true
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const replace = () => {
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if (!mounted) return
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stopSlide()
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placed.current = place(bar, pill, activeItem(bar))
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}
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window.addEventListener('resize', replace)
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// jsdom has no document.fonts; every browser the app targets does.
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if (document.fonts) void document.fonts.ready.then(replace)
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return () => {
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mounted = false
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window.removeEventListener('resize', replace)
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}
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}, [])
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return (
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<nav aria-label="Primary" className={styles.bar}>
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<nav ref={barRef} aria-label="Primary" className={styles.bar}>
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<span ref={pillRef} className={styles.pill} aria-hidden="true" />
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{navItems.map((item) => (
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<NavLink key={item.to} to={item.to} end={item.end} className={styles.item}>
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{({ isActive }) => (
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<span className={isActive ? `${styles.pill} ${styles.active}` : styles.pill}>
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<>
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<Icon icon={item.icon} size="nav" />
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<span className={isActive ? styles.label : styles.hiddenLabel}>{item.label}</span>
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</span>
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</>
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)}
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</NavLink>
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))}
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</nav>
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)
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}
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function items(bar: HTMLElement): HTMLElement[] {
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return Array.from(bar.querySelectorAll<HTMLElement>(`.${styles.item}`))
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}
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// NavLink's aria-current is the one record of which item is active.
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function activeItem(bar: HTMLElement): HTMLElement | null {
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return bar.querySelector<HTMLElement>(`.${styles.item}[aria-current="page"]`)
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}
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// Where the pill and items are on screen right now, as offsets within the
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// bar. Bounding boxes include a running slide: the pill's box is its animated
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// left and width, and an item's box is its current layout plus whatever FLIP
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// translation remains, which applies to the layout it had when last placed.
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function onScreen(bar: HTMLElement, pill: HTMLElement, before: Geometry) {
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const origin = bar.getBoundingClientRect().left + bar.clientLeft
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const pillBox = pill.getBoundingClientRect()
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return {
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pill: { left: pillBox.left - origin, width: pillBox.width },
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itemLefts: items(bar).map(
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(item, i) => before.itemLefts[i]! + item.getBoundingClientRect().left - origin - item.offsetLeft,
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),
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}
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}
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// Puts the pill on the active item (hidden when no item is active) and
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// returns the resulting geometry.
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function place(bar: HTMLElement, pill: HTMLElement, active: HTMLElement | null): Geometry {
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pill.hidden = !active
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pill.style.left = `${active?.offsetLeft ?? 0}px`
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pill.style.width = `${active?.offsetWidth ?? 0}px`
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return { active, itemLefts: items(bar).map((item) => item.offsetLeft) }
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}
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