Make new_suggestions and Send to Google Chat recoverable
MQ-167-01: a scheduled or manual batch now emits new_suggestions:{batchId}
in the transaction that first stores its Side quests, so the cards and
their notification commit together. A later round that fails, or a
failure recording the batch's end, no longer loses the event; a later
round's emit is a no-op by key; a notification that cannot be stored
fails that store, leaving no unannounced cards. Replenish batches still
never notify. finishBatch goes back to recording status only.
MQ-167-02: migration 0017 adds shopping_lists.chat_send_unconfirmed_at.
SendToChat records the send as begun before posting, clears it with
sent_to_chat_at once Google Chat accepts, and clears it alone when Chat
refuses. A post Chat does not answer, or one it accepts that cannot be
recorded, is ErrSendUnconfirmed (502 chat_unconfirmed, not retryable)
and leaves the marker, as does a crash mid-send; a repeat without resend
never reposts, and resend posts again. The Supply run screen re-reads
the list after a failed send, shows an unconfirmed send, offers no Retry
for it, and sends again only with resend.
Task: f0cd9d50-9c11-41be-a945-7bae9f5f28a4
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -454,6 +454,100 @@ func TestBatchEmitsNewSuggestions(t *testing.T) {
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}
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}
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// TestBatchNotifiesAsSideQuestsAreStored: new_suggestions is stored with
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// the first round to add Side quests, so a batch whose later round fails
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// still tells the household of those in the deck, once; a later round that
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// succeeds adds no second notification; a replenish batch notifies nothing.
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func TestBatchNotifiesAsSideQuestsAreStored(t *testing.T) {
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for _, tc := range []struct {
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trigger string
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lastFails bool
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notify bool
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}{
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{suggest.TriggerScheduled, true, true},
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{suggest.TriggerManual, true, true},
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{suggest.TriggerManual, false, true},
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{suggest.TriggerReplenish, true, false},
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} {
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t.Run(fmt.Sprintf("%s last round fails %v", tc.trigger, tc.lastFails), func(t *testing.T) {
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e := newEnv(t)
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e.start(t)
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// The first round grounds BatchSize Side quests but B; the
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// second round grounds F.
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var quests []string
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for i := range suggest.BatchSize + 1 {
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name := fmt.Sprintf("Fajita Dish %c", 'A'+i)
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e.search.Results[name] = nil
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if i != 1 {
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e.recipe(t, name)
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}
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quests = append(quests, sideQuest(name, "Like your Chicken Fajitas.", "Chicken Fajitas"))
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}
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e.reply(quests...)
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if tc.lastFails {
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if _, err := e.st.Writer.ExecContext(t.Context(), `CREATE TRIGGER refuse_f BEFORE INSERT ON dinners WHEN NEW.name = 'Fajita Dish F' BEGIN SELECT RAISE(ABORT, 'F refused'); END`); err != nil {
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t.Fatal(err)
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}
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}
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b, err := e.svc.StartBatch(t.Context(), tc.trigger)
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if err != nil {
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t.Fatal(err)
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}
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job := e.waitJob(t, b.JobID)
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want, deck := jobs.StatusSucceeded, suggest.BatchSize
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if tc.lastFails {
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want, deck = jobs.StatusFailed, suggest.BatchSize-1
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}
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if job.Status != want {
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t.Fatalf("batch job %s, want %s", job.Status, want)
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}
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if got := e.deckNames(t); len(got) != deck {
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t.Fatalf("deck = %v, want %d Side quests", got, deck)
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}
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rows := notifytest.Rows(t, e.st, notify.NewSuggestions)
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if !tc.notify {
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if len(rows) != 0 {
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t.Errorf("new_suggestions rows = %+v, want none", rows)
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}
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return
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}
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if len(rows) != 1 || rows[0].Key != "new_suggestions:"+b.ID ||
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rows[0].Payload.Body != "Fajita Dish A, Fajita Dish C, Fajita Dish D + 1 more" {
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t.Errorf("new_suggestions rows = %+v, want one keyed by batch %s naming the first round", rows, b.ID)
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}
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})
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}
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}
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// TestBatchFailsWhenItsNotificationCannotBeStored: Side quests are stored
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// only with their notification, so a notification that cannot be stored
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// fails the batch with an empty deck rather than leaving Side quests the
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// household is never told of.
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func TestBatchFailsWhenItsNotificationCannotBeStored(t *testing.T) {
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e := newEnv(t)
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e.start(t)
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e.recipe(t, "Chili Verde")
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e.reply(sideQuest("Chili Verde", "Your Beef Chili gone green.", "Beef Chili"))
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if _, err := e.st.Writer.ExecContext(t.Context(), `CREATE TRIGGER refuse_outbox BEFORE INSERT ON notification_outbox BEGIN SELECT RAISE(ABORT, 'outbox refused'); END`); err != nil {
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t.Fatal(err)
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}
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b, err := e.svc.StartBatch(t.Context(), suggest.TriggerManual)
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if err != nil {
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t.Fatal(err)
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}
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if job := e.waitJob(t, b.JobID); job.Status != jobs.StatusFailed {
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t.Fatalf("batch job %s, want failed", job.Status)
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}
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if got := e.batchStatus(t, b.ID); got != suggest.BatchFailed {
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t.Errorf("batch status = %s, want failed", got)
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}
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if got := e.deckNames(t); len(got) != 0 {
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t.Errorf("deck = %v with no notification stored, want empty", got)
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}
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}
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func TestBatchKeepsAtMostBatchSize(t *testing.T) {
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e := newEnv(t)
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e.start(t)
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@@ -1204,8 +1298,9 @@ func TestBatchJobFailsWhenRecordingItsEndFails(t *testing.T) {
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if got := e.batchStatus(t, b.ID); got != suggest.BatchFailed {
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t.Errorf("batch status = %s with its job failed, want failed", got)
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}
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if rows := notifytest.Rows(t, e.st, notify.NewSuggestions); len(rows) != 0 {
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t.Errorf("new_suggestions rows of a batch whose end was not recorded = %+v, want none", rows)
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// Its Side quests stay in the deck, and the household was told of them.
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if rows := notifytest.Rows(t, e.st, notify.NewSuggestions); len(rows) != 1 || rows[0].Key != "new_suggestions:"+b.ID || rows[0].Payload.Body != "Chili Verde" {
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t.Errorf("new_suggestions rows of a batch whose end was not recorded = %+v, want one naming Chili Verde", rows)
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}
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}
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