Make new_suggestions and Send to Google Chat recoverable
MQ-167-01: a scheduled or manual batch now emits new_suggestions:{batchId}
in the transaction that first stores its Side quests, so the cards and
their notification commit together. A later round that fails, or a
failure recording the batch's end, no longer loses the event; a later
round's emit is a no-op by key; a notification that cannot be stored
fails that store, leaving no unannounced cards. Replenish batches still
never notify. finishBatch goes back to recording status only.
MQ-167-02: migration 0017 adds shopping_lists.chat_send_unconfirmed_at.
SendToChat records the send as begun before posting, clears it with
sent_to_chat_at once Google Chat accepts, and clears it alone when Chat
refuses. A post Chat does not answer, or one it accepts that cannot be
recorded, is ErrSendUnconfirmed (502 chat_unconfirmed, not retryable)
and leaves the marker, as does a crash mid-send; a repeat without resend
never reposts, and resend posts again. The Supply run screen re-reads
the list after a failed send, shows an unconfirmed send, offers no Retry
for it, and sends again only with resend.
Task: f0cd9d50-9c11-41be-a945-7bae9f5f28a4
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
+46
-44
@@ -15,7 +15,6 @@ import (
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/dinners"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/household"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/jobs"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/notify"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/recipes"
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"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/store"
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)
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@@ -58,12 +57,12 @@ func (r batchResult) PublicJSON() ([]byte, error) { return json.Marshal(r) }
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// shutdown, the job is left running and the batch with it, for the next
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// start to fail.
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//
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// A scheduled or manual batch that ends done having added Side quests to
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// the deck emits new_suggestions, keyed by the batch, in the transaction
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// that records it done. A replenish batch, which tops up the deck as the
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// household swipes, never notifies. A notification that cannot be stored
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// fails the done write with it, as any failure recording the batch's end
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// does: the job fails, and its Side quests stay in the deck.
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// A scheduled or manual batch emits new_suggestions, keyed by the batch,
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// in the transaction that first adds Side quests to the deck, so the
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// household is told of every Side quest stored, whether or not the batch
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// then ends done: a later round, or recording the batch's end, may fail.
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// A replenish batch, which tops up the deck as the household swipes, never
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// notifies. See store.
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func (s *Service) runBatch(ctx context.Context, p BatchJob, publish func(batchResult) error) (batchResult, error) {
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batch, err := db.New(s.st.Reader).GetSuggestionBatch(ctx, p.BatchID)
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if err != nil {
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@@ -79,19 +78,14 @@ func (s *Service) runBatch(ctx context.Context, p BatchJob, publish func(batchRe
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if n == 0 {
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return batchResult{}, fmt.Errorf("suggest: batch %s is not pending", p.BatchID)
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}
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f, err := s.fill(ctx, p.BatchID, publish)
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res, err := s.fill(ctx, p.BatchID, batch.Trigger != TriggerReplenish, publish)
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if err == nil {
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var ev *notify.Event
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if batch.Trigger != TriggerReplenish && len(f.names) > 0 {
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e := chat.NewSuggestions(p.BatchID, household.WeekStart(f.today), f.names)
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ev = &e
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}
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if err := s.finishBatch(ctx, p.BatchID, BatchDone, ev); err != nil {
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if err := s.finishBatch(ctx, p.BatchID, BatchDone); err != nil {
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return batchResult{}, err
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}
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return f.res, nil
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return res, nil
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}
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finishErr := s.finishBatch(ctx, p.BatchID, BatchFailed, nil)
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finishErr := s.finishBatch(ctx, p.BatchID, BatchFailed)
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if ctx.Err() != nil {
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return batchResult{}, errors.Join(ctx.Err(), finishErr)
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}
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@@ -104,60 +98,56 @@ func (s *Service) runBatch(ctx context.Context, p BatchJob, publish func(batchRe
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return batchResult{}, errors.Join(err, finishErr)
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}
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// filled is what fill did: the batch's result, the names of the Side
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// quests it added to the deck, and the household's date it ran on.
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type filled struct {
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res batchResult
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names []string
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today store.LocalDate
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}
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// fill does runBatch's work, returning a *jobs.Failure for a failure the
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// household may see.
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func (s *Service) fill(ctx context.Context, batchID string, publish func(batchResult) error) (filled, error) {
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// household may see. When notifies is true, store emits new_suggestions
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// with the Side quests it adds.
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func (s *Service) fill(ctx context.Context, batchID string, notifies bool, publish func(batchResult) error) (batchResult, error) {
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res := batchResult{BatchID: batchID, Stage: StageSuggesting, SuggestionIDs: []string{}}
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if err := publish(res); err != nil {
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return filled{}, err
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return batchResult{}, err
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}
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in, err := s.request(ctx)
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if err != nil {
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return filled{}, err
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return batchResult{}, err
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}
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out, err := s.suggest(ctx, batchID, in)
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if err != nil {
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if ctx.Err() != nil {
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return filled{}, ctx.Err()
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return batchResult{}, ctx.Err()
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}
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return filled{}, &jobs.Failure{Code: ReasonAIFailed}
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return batchResult{}, &jobs.Failure{Code: ReasonAIFailed}
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}
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res.Stage = StageGrounding
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res.Dropped = len(out.Dropped)
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if err := publish(res); err != nil {
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return filled{}, err
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return batchResult{}, err
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}
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var week *store.LocalDate
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if notifies {
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w := household.WeekStart(in.Context.Today)
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week = &w
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}
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var names []string
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left := out.Suggestions
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for len(res.SuggestionIDs) < BatchSize && len(left) > 0 {
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round := left[:min(BatchSize-len(res.SuggestionIDs), len(left))]
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left = left[len(round):]
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grounded, err := s.ground(ctx, round)
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if err != nil {
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return filled{}, err
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return batchResult{}, err
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}
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res.Dropped += len(round) - len(grounded)
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ids, stored, err := s.store(ctx, batchID, grounded)
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ids, err := s.store(ctx, batchID, week, grounded)
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if err != nil {
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return filled{}, err
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return batchResult{}, err
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}
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res.Dropped += len(grounded) - len(ids)
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res.SuggestionIDs = append(res.SuggestionIDs, ids...)
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names = append(names, stored...)
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if err := publish(res); err != nil {
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return filled{}, err
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return batchResult{}, err
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}
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}
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res.Stage = StageDone
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return filled{res: res, names: names, today: in.Context.Today}, nil
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return res, nil
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}
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// request reads what suggest_side_quests is given: the household context,
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@@ -232,9 +222,15 @@ func (s *Service) ground(ctx context.Context, quests []skills.SideQuest) ([]grou
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// suggest_side_quests ran, a dinner it repeats was added, a suggestion it
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// repeats passed or a Rotation check dropped, or a Regular it cites renamed
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// or archived. Passed names are read in the same transaction as the store,
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// so a Pass or drop committed before it is never missed. The names stored
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// are returned with the ids.
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func (s *Service) store(ctx context.Context, batchID string, quests []groundedQuest) ([]string, []string, error) {
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// so a Pass or drop committed before it is never missed.
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//
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// When week is not nil and a Side quest is stored, new_suggestions:{batchID}
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// naming those stored is emitted in the same transaction, for the week
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// starting week, so the Side quests and their notification commit together
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// or not at all: a notification that cannot be stored fails the store, and
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// the batch with it. The event's key makes the first round to store Side
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// quests the one that notifies; a later round's emit stores nothing.
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func (s *Service) store(ctx context.Context, batchID string, week *store.LocalDate, quests []groundedQuest) ([]string, error) {
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ids := []string{}
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var stored []string
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err := s.st.WithTx(ctx, func(tx *sql.Tx) error {
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@@ -302,12 +298,18 @@ func (s *Service) store(ctx context.Context, batchID string, quests []groundedQu
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ids = append(ids, id)
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stored = append(stored, d.Name)
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}
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return nil
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if week == nil || len(stored) == 0 {
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return nil
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}
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return s.notifier.EmitTx(ctx, tx, chat.NewSuggestions(batchID, *week, stored))
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})
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if err != nil {
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return nil, nil, err
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return nil, err
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}
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return ids, stored, nil
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if week != nil && len(stored) > 0 {
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s.notifier.Wake()
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}
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return ids, nil
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}
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// citedIDs returns the ids of the Regulars named cited, false when one
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+12
-24
@@ -257,39 +257,27 @@ func (s *Service) startBatch(ctx context.Context, tx *sql.Tx, trigger string) (B
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return Batch{ID: row.ID, JobID: jobID, Trigger: row.Trigger, Status: row.Status, Created: true}, nil
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}
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// finishBatch records running batch id as status, and emits ev with it
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// when ev is not nil, with jobs.FinalWriteContext: the write is made even
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// when ctx has been cancelled, but a writer that stays busy cannot hold its
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// worker past jobs.FinalWriteTimeout. Its job's handler returns any error, so the job
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// finishBatch records running batch id as status, with
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// jobs.FinalWriteContext: the write is made even when ctx has been
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// cancelled, but a writer that stays busy cannot hold its worker past
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// jobs.FinalWriteTimeout. Its job's handler returns any error, so the job
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// never ends succeeded with the batch still running; the runner keeps only
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// a code, so the error is logged too.
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func (s *Service) finishBatch(ctx context.Context, id, status string, ev *notify.Event) error {
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func (s *Service) finishBatch(ctx context.Context, id, status string) error {
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write, cancel := jobs.FinalWriteContext(ctx)
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defer cancel()
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err := s.st.WithTx(write, func(tx *sql.Tx) error {
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n, err := db.New(tx).FinishSuggestionBatch(write, db.FinishSuggestionBatchParams{
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Status: status,
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UpdatedAt: store.Now().String(),
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ID: id,
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})
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if err != nil {
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return err
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}
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if n != 1 {
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return errors.New("batch is not running")
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}
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if ev == nil {
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return nil
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}
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return s.notifier.EmitTx(write, tx, *ev)
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n, err := db.New(s.st.Writer).FinishSuggestionBatch(write, db.FinishSuggestionBatchParams{
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Status: status,
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UpdatedAt: store.Now().String(),
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ID: id,
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})
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if err == nil && n != 1 {
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err = errors.New("batch is not running")
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}
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if err != nil {
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s.logger.ErrorContext(ctx, "record suggestion batch status", "batch_id", id, "status", status, "error", err)
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return fmt.Errorf("suggest: record batch %s %s: %w", id, status, err)
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}
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if ev != nil {
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s.notifier.Wake()
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}
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return nil
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}
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@@ -454,6 +454,100 @@ func TestBatchEmitsNewSuggestions(t *testing.T) {
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}
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}
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// TestBatchNotifiesAsSideQuestsAreStored: new_suggestions is stored with
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// the first round to add Side quests, so a batch whose later round fails
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// still tells the household of those in the deck, once; a later round that
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// succeeds adds no second notification; a replenish batch notifies nothing.
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func TestBatchNotifiesAsSideQuestsAreStored(t *testing.T) {
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for _, tc := range []struct {
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trigger string
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lastFails bool
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notify bool
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}{
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{suggest.TriggerScheduled, true, true},
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{suggest.TriggerManual, true, true},
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{suggest.TriggerManual, false, true},
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{suggest.TriggerReplenish, true, false},
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} {
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t.Run(fmt.Sprintf("%s last round fails %v", tc.trigger, tc.lastFails), func(t *testing.T) {
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e := newEnv(t)
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e.start(t)
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// The first round grounds BatchSize Side quests but B; the
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// second round grounds F.
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var quests []string
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for i := range suggest.BatchSize + 1 {
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name := fmt.Sprintf("Fajita Dish %c", 'A'+i)
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e.search.Results[name] = nil
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if i != 1 {
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e.recipe(t, name)
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}
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quests = append(quests, sideQuest(name, "Like your Chicken Fajitas.", "Chicken Fajitas"))
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}
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e.reply(quests...)
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if tc.lastFails {
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if _, err := e.st.Writer.ExecContext(t.Context(), `CREATE TRIGGER refuse_f BEFORE INSERT ON dinners WHEN NEW.name = 'Fajita Dish F' BEGIN SELECT RAISE(ABORT, 'F refused'); END`); err != nil {
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t.Fatal(err)
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}
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}
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b, err := e.svc.StartBatch(t.Context(), tc.trigger)
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if err != nil {
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t.Fatal(err)
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}
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job := e.waitJob(t, b.JobID)
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want, deck := jobs.StatusSucceeded, suggest.BatchSize
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if tc.lastFails {
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want, deck = jobs.StatusFailed, suggest.BatchSize-1
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}
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if job.Status != want {
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t.Fatalf("batch job %s, want %s", job.Status, want)
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}
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if got := e.deckNames(t); len(got) != deck {
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t.Fatalf("deck = %v, want %d Side quests", got, deck)
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}
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rows := notifytest.Rows(t, e.st, notify.NewSuggestions)
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if !tc.notify {
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if len(rows) != 0 {
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t.Errorf("new_suggestions rows = %+v, want none", rows)
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}
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return
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}
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if len(rows) != 1 || rows[0].Key != "new_suggestions:"+b.ID ||
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rows[0].Payload.Body != "Fajita Dish A, Fajita Dish C, Fajita Dish D + 1 more" {
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t.Errorf("new_suggestions rows = %+v, want one keyed by batch %s naming the first round", rows, b.ID)
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}
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})
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}
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}
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// TestBatchFailsWhenItsNotificationCannotBeStored: Side quests are stored
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// only with their notification, so a notification that cannot be stored
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// fails the batch with an empty deck rather than leaving Side quests the
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// household is never told of.
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func TestBatchFailsWhenItsNotificationCannotBeStored(t *testing.T) {
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e := newEnv(t)
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e.start(t)
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e.recipe(t, "Chili Verde")
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e.reply(sideQuest("Chili Verde", "Your Beef Chili gone green.", "Beef Chili"))
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if _, err := e.st.Writer.ExecContext(t.Context(), `CREATE TRIGGER refuse_outbox BEFORE INSERT ON notification_outbox BEGIN SELECT RAISE(ABORT, 'outbox refused'); END`); err != nil {
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t.Fatal(err)
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}
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b, err := e.svc.StartBatch(t.Context(), suggest.TriggerManual)
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if err != nil {
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t.Fatal(err)
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}
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if job := e.waitJob(t, b.JobID); job.Status != jobs.StatusFailed {
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t.Fatalf("batch job %s, want failed", job.Status)
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}
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if got := e.batchStatus(t, b.ID); got != suggest.BatchFailed {
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t.Errorf("batch status = %s, want failed", got)
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}
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if got := e.deckNames(t); len(got) != 0 {
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t.Errorf("deck = %v with no notification stored, want empty", got)
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}
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}
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func TestBatchKeepsAtMostBatchSize(t *testing.T) {
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e := newEnv(t)
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e.start(t)
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@@ -1204,8 +1298,9 @@ func TestBatchJobFailsWhenRecordingItsEndFails(t *testing.T) {
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if got := e.batchStatus(t, b.ID); got != suggest.BatchFailed {
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t.Errorf("batch status = %s with its job failed, want failed", got)
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}
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if rows := notifytest.Rows(t, e.st, notify.NewSuggestions); len(rows) != 0 {
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t.Errorf("new_suggestions rows of a batch whose end was not recorded = %+v, want none", rows)
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// Its Side quests stay in the deck, and the household was told of them.
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if rows := notifytest.Rows(t, e.st, notify.NewSuggestions); len(rows) != 1 || rows[0].Key != "new_suggestions:"+b.ID || rows[0].Payload.Body != "Chili Verde" {
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t.Errorf("new_suggestions rows of a batch whose end was not recorded = %+v, want one naming Chili Verde", rows)
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}
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}
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Reference in New Issue
Block a user