Wire plan_ready, list_ready, new_suggestions and Send to Google Chat (Feature 19) (#167)
CI / ci (push) Successful in 7m2s

Co-authored-by: orchestrator-agent <20+orchestrator-agent@code.cubecraftcreations.com>
This commit was merged in pull request #167.
This commit is contained in:
2026-10-09 16:42:56 -04:00
committed by approver_agent
parent bbe031ec8d
commit 51e0213e92
45 changed files with 1911 additions and 275 deletions
+40 -6
View File
@@ -10,8 +10,10 @@ import (
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/ai/harness"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/ai/skills"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/chat"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/db"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/dinners"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/household"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/jobs"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/recipes"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/store"
@@ -54,7 +56,18 @@ func (r batchResult) PublicJSON() ([]byte, error) { return json.Marshal(r) }
// recording the batch's end fails, so does the job; when it times out at
// shutdown, the job is left running and the batch with it, for the next
// start to fail.
//
// A scheduled or manual batch emits new_suggestions, keyed by the batch,
// in the transaction that first adds Side quests to the deck, so the
// household is told of every Side quest stored, whether or not the batch
// then ends done: a later round, or recording the batch's end, may fail.
// A replenish batch, which tops up the deck as the household swipes, never
// notifies. See store.
func (s *Service) runBatch(ctx context.Context, p BatchJob, publish func(batchResult) error) (batchResult, error) {
batch, err := db.New(s.st.Reader).GetSuggestionBatch(ctx, p.BatchID)
if err != nil {
return batchResult{}, fmt.Errorf("suggest: read batch %s: %w", p.BatchID, err)
}
n, err := db.New(s.st.Writer).StartSuggestionBatch(ctx, db.StartSuggestionBatchParams{
UpdatedAt: store.Now().String(),
ID: p.BatchID,
@@ -65,7 +78,7 @@ func (s *Service) runBatch(ctx context.Context, p BatchJob, publish func(batchRe
if n == 0 {
return batchResult{}, fmt.Errorf("suggest: batch %s is not pending", p.BatchID)
}
res, err := s.fill(ctx, p.BatchID, publish)
res, err := s.fill(ctx, p.BatchID, batch.Trigger != TriggerReplenish, publish)
if err == nil {
if err := s.finishBatch(ctx, p.BatchID, BatchDone); err != nil {
return batchResult{}, err
@@ -86,8 +99,9 @@ func (s *Service) runBatch(ctx context.Context, p BatchJob, publish func(batchRe
}
// fill does runBatch's work, returning a *jobs.Failure for a failure the
// household may see.
func (s *Service) fill(ctx context.Context, batchID string, publish func(batchResult) error) (batchResult, error) {
// household may see. When notifies is true, store emits new_suggestions
// with the Side quests it adds.
func (s *Service) fill(ctx context.Context, batchID string, notifies bool, publish func(batchResult) error) (batchResult, error) {
res := batchResult{BatchID: batchID, Stage: StageSuggesting, SuggestionIDs: []string{}}
if err := publish(res); err != nil {
return batchResult{}, err
@@ -108,6 +122,11 @@ func (s *Service) fill(ctx context.Context, batchID string, publish func(batchRe
if err := publish(res); err != nil {
return batchResult{}, err
}
var week *store.LocalDate
if notifies {
w := household.WeekStart(in.Context.Today)
week = &w
}
left := out.Suggestions
for len(res.SuggestionIDs) < BatchSize && len(left) > 0 {
round := left[:min(BatchSize-len(res.SuggestionIDs), len(left))]
@@ -117,7 +136,7 @@ func (s *Service) fill(ctx context.Context, batchID string, publish func(batchRe
return batchResult{}, err
}
res.Dropped += len(round) - len(grounded)
ids, err := s.store(ctx, batchID, grounded)
ids, err := s.store(ctx, batchID, week, grounded)
if err != nil {
return batchResult{}, err
}
@@ -204,8 +223,16 @@ func (s *Service) ground(ctx context.Context, quests []skills.SideQuest) ([]grou
// repeats passed or a Rotation check dropped, or a Regular it cites renamed
// or archived. Passed names are read in the same transaction as the store,
// so a Pass or drop committed before it is never missed.
func (s *Service) store(ctx context.Context, batchID string, quests []groundedQuest) ([]string, error) {
//
// When week is not nil and a Side quest is stored, new_suggestions:{batchID}
// naming those stored is emitted in the same transaction, for the week
// starting week, so the Side quests and their notification commit together
// or not at all: a notification that cannot be stored fails the store, and
// the batch with it. The event's key makes the first round to store Side
// quests the one that notifies; a later round's emit stores nothing.
func (s *Service) store(ctx context.Context, batchID string, week *store.LocalDate, quests []groundedQuest) ([]string, error) {
ids := []string{}
var stored []string
err := s.st.WithTx(ctx, func(tx *sql.Tx) error {
q := db.New(tx)
existing, err := q.ListUnarchivedDinners(ctx)
@@ -269,12 +296,19 @@ func (s *Service) store(ctx context.Context, batchID string, quests []groundedQu
}
names = append(names, d.Name)
ids = append(ids, id)
stored = append(stored, d.Name)
}
return nil
if week == nil || len(stored) == 0 {
return nil
}
return s.notifier.EmitTx(ctx, tx, chat.NewSuggestions(batchID, *week, stored))
})
if err != nil {
return nil, err
}
if week != nil && len(stored) > 0 {
s.notifier.Wake()
}
return ids, nil
}