Add quick_ideas skill and job for Quick dinners (Feature 18)
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quick_ideas v1 suggests Quick dinners of one kind, crockpot or under30,
from the household context, never returning a name already shown: the
exclude list is checked against normalized names with harness.Similar.
POST /api/v1/ideas/quick {kind, exclude[]} validates both fields (no
default kind) and answers 202 {jobId}; the quick_ideas job asks for 12
ideas, grounds them through the same GroundEach rounds as
ideas_from_ingredients and keeps up to 6 whose grounded recipe is of the
kind (crockpot: method crockpot; under30: minutes_total <= 30), so the
model's estimate never decides. Fewer survivors make a shorter page,
never a padded one.

The grounding loop, failure clearing and failed-result view are now
shared generic helpers used by both idea jobs rather than a second copy.

Maestro task 243a6812-f52b-4215-a4a2-8eb599914f7e.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-08 20:25:41 -04:00
co-authored by Claude Opus 5.5
parent 3c58e0c7f7
commit 290e3d3cd3
18 changed files with 1800 additions and 110 deletions
+12 -5
View File
@@ -18,6 +18,7 @@ import (
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/ai/llm"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/ai/skills"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/db"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/household"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/ideas"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/jobs"
"code.cubecraftlabs.com/Maniacs_Mansion/Meal-Quest/internal/recipes"
@@ -28,13 +29,16 @@ import (
const ideasPath = "/api/v1/ideas/from-ingredients"
// newIdeasRouter returns a router whose ideas service runs
// ideas_from_ingredients through the real harness with the scripted model
// and grounds with fake search, pages and images and the scripted
// normalize, with its job runner and store. The runner is started when
// start is set.
// ideas_from_ingredients and quick_ideas through the real harness with the
// scripted model and grounds with fake search, pages and images and the
// scripted normalize, with its job runner and store, whose household
// settings are seeded. The runner is started when start is set.
func newIdeasRouter(t *testing.T, model, normalize *llm.Fake, search *recipestest.Search, pages *recipestest.Pages, images *recipestest.Images, start bool) (http.Handler, *jobs.Runner, *store.Store) {
t.Helper()
st := newTestStore(t)
if err := household.SeedSettings(t.Context(), st, "America/New_York"); err != nil {
t.Fatal(err)
}
logger := slog.New(slog.NewTextHandler(io.Discard, nil))
runner, err := jobs.NewRunner(st, logger, 1)
if err != nil {
@@ -54,7 +58,10 @@ func newIdeasRouter(t *testing.T, model, normalize *llm.Fake, search *recipestes
generate := func(ctx context.Context, scope string, in skills.IdeasRequest) (skills.Ideas, error) {
return skills.IdeasFromIngredients(ctx, cfg, scope, in)
}
svc, err := ideas.NewService(g, generate, runner, logger)
quick := func(ctx context.Context, scope string, in skills.QuickIdeasRequest) (skills.QuickIdeaList, error) {
return skills.QuickIdeas(ctx, cfg, scope, in)
}
svc, err := ideas.NewService(st, g, generate, quick, runner, logger)
if err != nil {
t.Fatal(err)
}