Roll back only the decision's own Quest log entry and send stale-card decisions
A refused Try it now removes the Quest log entry it tagged when it added it, so a read of the Quest log that landed during the decision is kept, and reads the Quest log again since the decision may have been saved. A decision is sent for the card thrown out even when a read of the deck took it off during the exit, so Retry on that refusal posts the decision again instead of failing before sending it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -17,6 +17,7 @@ import {
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useQuestLog,
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useStartBatch,
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type Choice,
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type SideQuest,
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} from './api.ts'
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import { DeckCard, DECK_DEPTH, type SwipeHandlers } from './DeckCard.tsx'
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import {
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@@ -152,8 +153,8 @@ export function DiscoverPage() {
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// send records a decision. A refused one puts the card back; a saved one
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// that started a replenish batch follows its job.
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const send = useCallback(
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(variables: { id: string; choice: Choice }) => {
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leaving.current = variables.id
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(variables: { quest: SideQuest; choice: Choice }) => {
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leaving.current = variables.quest.id
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mutateDecision(variables, {
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onSuccess: (replenishJobId) => {
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if (replenishJobId !== null) setBatchJobId(replenishJobId)
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@@ -172,7 +173,7 @@ export function DiscoverPage() {
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[mutateDecision],
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)
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const submit = useCallback(
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(variables: { id: string; choice: Choice }) => {
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(variables: { quest: SideQuest; choice: Choice }) => {
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if (lock()) send(variables)
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},
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[lock, send],
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@@ -217,7 +218,7 @@ export function DiscoverPage() {
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() => {
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// The Quest log pill is missing while the Quest log fails to load.
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if (choice === 'try' && !reduced && questLogRef.current !== null) bump(questLogRef.current)
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send({ id: top.id, choice })
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send({ quest: top, choice })
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},
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(error: unknown) => {
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if (!isAbort(error)) throw error
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