Onboarding steps 1 and 2 (mock 1h) with first-run redirect (#91)
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Co-authored-by: dev_agent <dev_agent@cubecraftlabs.com>
This commit was merged in pull request #91.
This commit is contained in:
@@ -0,0 +1,166 @@
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import { useRef, useState, type FormEvent } from 'react'
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import { Plus } from 'lucide-react'
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import { useNavigate } from 'react-router'
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import { useAddRegular, useRegulars, useRemoveRegular, type Regular } from '../dinners/api.ts'
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import { Button } from '../ui/Button.tsx'
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import { Chip } from '../ui/Chip.tsx'
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import { ErrorBanner } from '../ui/ErrorBanner.tsx'
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import { Icon } from '../ui/Icon.tsx'
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import { Skeleton } from '../ui/Skeleton.tsx'
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import { TextInput } from '../ui/TextInput.tsx'
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import { OnboardingStep } from './OnboardingStep.tsx'
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import styles from './Onboarding.module.css'
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// MIN_REGULARS is how many Regulars the server has saved before the
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// household moves on.
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export const MIN_REGULARS = 3
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// commonPicks are offered as one-tap Regulars until the household has them.
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export const commonPicks = [
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'Beef tacos',
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'Spaghetti bolognese',
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'Chicken stir-fry',
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'Pizza night',
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'Chili',
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'Pot roast',
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'Burgers',
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'Fried rice',
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]
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function sameName(a: string, b: string): boolean {
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return a.trim().toLowerCase() === b.trim().toLowerCase()
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}
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// Refusal is one add or removal the server turned down. key is unique to
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// that attempt, so two attempts of the same change in flight each keep their
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// own refusal. change names what was tried, so trying it again once it has
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// been refused clears the earlier refusal and no other.
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type Refusal = { key: number; change: string; text: string }
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// RegularsStep is onboarding step 2, handoff mock 1h: the household adds
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// the dinners it makes on repeat. Each add and remove shows at once and is
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// undone if the server refuses it.
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export function RegularsStep() {
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const navigate = useNavigate()
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const regulars = useRegulars()
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const add = useAddRegular()
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const remove = useRemoveRegular()
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const [draft, setDraft] = useState('')
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// Each change keeps its own refusal: the mutation hooks only report their
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// latest change, which would hide a refusal while another change is in
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// flight.
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const [refusals, setRefusals] = useState<Refusal[]>([])
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const attempts = useRef(0)
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const list = regulars.data ?? []
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const picks = commonPicks.filter((pick) => !list.some((regular) => sameName(regular.name, pick)))
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// Next waits for every add to be answered, so a refused add's error shows
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// here and an add the server takes back never counts towards the three.
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const adding = list.some((regular) => regular.pending)
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const saved = list.filter((regular) => !regular.pending).length
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function track(change: string, what: string, answer: Promise<unknown>) {
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const key = ++attempts.current
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setRefusals((all) => all.filter((refusal) => refusal.change !== change))
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answer.catch((error: Error) => {
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setRefusals((all) => [...all, { key, change, text: `Could not ${what}: ${error.message}` }])
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})
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}
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function addRegular(name: string) {
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track(`add:${name.toLowerCase()}`, `add ${name}`, add.mutateAsync(name))
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}
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function removeRegular(regular: Regular) {
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track(`remove:${regular.id}`, `remove ${regular.name}`, remove.mutateAsync(regular))
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}
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function onSubmit(event: FormEvent<HTMLFormElement>) {
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event.preventDefault()
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const name = draft.trim()
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if (name === '') return
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addRegular(name)
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setDraft('')
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}
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return (
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<OnboardingStep
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step={2}
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title="What's on your usual rotation?"
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action={
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<Button
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className={styles.action}
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disabled={adding || saved < MIN_REGULARS}
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onClick={() => void navigate('/onboarding/notifications')}
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>
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Next: notifications
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</Button>
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}
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>
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<p className={styles.helper}>
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Add the dinners your household makes on repeat. MealQuest builds suggestions from these.
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</p>
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<form className={styles.add} onSubmit={onSubmit}>
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<TextInput
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label="Dinner name"
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labelHidden
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className={styles.addInput}
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placeholder="e.g. Chicken enchiladas"
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autoComplete="off"
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enterKeyHint="done"
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value={draft}
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onChange={(event) => setDraft(event.target.value)}
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/>
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<button type="submit" className={styles.addButton} aria-label="Add Regular" disabled={draft.trim() === ''}>
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<span className={styles.addFace}>
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<Icon icon={Plus} size="nav" />
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</span>
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</button>
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</form>
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{refusals.map((refusal) => (
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<p key={refusal.key} role="alert" className={styles.problem}>
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{refusal.text}
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</p>
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))}
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<h2 className={styles.groupLabel}>Your regulars · {list.length}</h2>
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{regulars.isPending && <Skeleton className={styles.status} />}
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{regulars.isError && (
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<div className={styles.status}>
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<ErrorBanner onRetry={() => void regulars.refetch()}>
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Your Regulars could not load: {regulars.error.message}
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</ErrorBanner>
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</div>
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)}
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{list.length > 0 && (
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<ul className={styles.chips}>
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{list.map((regular: Regular) => (
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<li key={regular.id}>
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<Chip
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label={regular.name}
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className={regular.pending && styles.pending}
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aria-busy={regular.pending}
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onRemove={regular.pending ? undefined : () => removeRegular(regular)}
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/>
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</li>
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))}
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</ul>
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)}
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{regulars.isSuccess && picks.length > 0 && (
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<>
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<h2 className={styles.groupLabel}>Common picks</h2>
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<ul className={styles.chips}>
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{picks.map((pick) => (
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<li key={pick}>
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<button type="button" className={styles.pick} aria-label={`Add ${pick}`} onClick={() => addRegular(pick)}>
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<span aria-hidden="true">+</span>
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{pick}
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</button>
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</li>
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))}
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</ul>
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</>
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)}
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</OnboardingStep>
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)
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}
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