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MealQuest/web/src/api/useJob.ts
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import { useCallback, useEffect, useState } from 'react'
import { useApi } from './ApiContext.tsx'
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import { isRecord } from './errors.ts'
export type JobStatus = 'queued' | 'running' | 'succeeded' | 'failed'
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const STATUSES: readonly string[] = ['queued', 'running', 'succeeded', 'failed'] satisfies JobStatus[]
// Job is the GET /api/v1/jobs/{id} response. result may be set while the job
// is running (a partial result); error is set only when it failed.
export type Job<R> = {
id: string
kind: string
status: JobStatus
result: R | null
error: string | null
}
export type JobState<R> = {
// undefined until the first poll answers.
status: JobStatus | undefined
// The latest result, partial while the job runs.
result: R | null
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// The job's failure, the latest polling request's own failure (cleared
// by the next poll that answers), or an answer that is not this job.
error: Error | null
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// poll asks for the job now, starting the backoff again — also after
// polling stopped on an answer that is not this job.
poll: () => void
}
// Polling starts at FIRST_DELAY_MS and doubles up to MAX_DELAY_MS.
export const FIRST_DELAY_MS = 500
export const MAX_DELAY_MS = 2000
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type JobData<R> = Omit<JobState<R>, 'poll'>
const idle = { status: undefined, result: null, error: null }
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// parseJob checks a GET /api/v1/jobs/{id} answer is the kind of job asked
// for, with a known status. result is passed on unread for the caller to
// check.
function parseJob<R>(where: string, kind: string, jobId: string, body: unknown): Job<R> {
if (
!isRecord(body) ||
body.id !== jobId ||
body.kind !== kind ||
typeof body.status !== 'string' ||
!STATUSES.includes(body.status) ||
!('result' in body) ||
(body.error !== null && typeof body.error !== 'string')
) {
throw new Error(`${where}: response is not the ${kind} job ${jobId}`)
}
return { id: jobId, kind, status: body.status as JobStatus, result: body.result as R | null, error: body.error as string | null }
}
function isTerminal(status: JobStatus): boolean {
return status === 'succeeded' || status === 'failed'
}
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// useJob polls GET /api/v1/jobs/{jobId}, a job of the given kind, until it
// succeeds or fails, backing off from 500 ms to 2 s. A failed poll is
// exposed as the error and polling continues. An answer that is not this
// job is exposed as the error and stops polling until poll is called.
// Polling also stops at a terminal status, when jobId changes and on
// unmount. A null jobId polls nothing.
export function useJob<R>(kind: string, jobId: string | null): JobState<R> {
const { apiFetch } = useApi()
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const [state, setState] = useState<{ jobId: string | null; job: JobData<R> }>({ jobId, job: idle })
// Each poll call bumps round, which restarts the polling effect.
const [round, setRound] = useState(0)
const poll = useCallback(() => setRound((r) => r + 1), [])
useEffect(() => {
if (jobId === null) return
let active = true
let timer: ReturnType<typeof setTimeout> | undefined
let delay = FIRST_DELAY_MS
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async function fetchJob() {
const path = `/api/v1/jobs/${encodeURIComponent(jobId!)}`
let body: unknown
try {
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body = await apiFetch<unknown>(path)
} catch (error) {
if (!active) return
// A failed poll is not the job's end: keep the last known status and
// result, expose the request's error, and poll again.
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fail(error instanceof Error ? error : new Error(String(error)))
next()
return
}
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if (!active) return
let job: Job<R>
try {
job = parseJob<R>(`GET ${path}`, kind, jobId!, body)
} catch (error) {
// An answer that is not this job will not become one by asking
// again: expose it and stop.
fail(error as Error)
return
}
const error = job.status === 'failed' ? new Error(job.error ?? `job ${job.id} failed without an error message`) : null
setState({ jobId, job: { status: job.status, result: job.result, error } })
if (!isTerminal(job.status)) next()
}
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// fail keeps the last known status and result, with error.
function fail(error: Error) {
setState((prev) => ({ jobId, job: { ...(prev.jobId === jobId ? prev.job : idle), error } }))
}
function next() {
timer = setTimeout(fetchJob, delay)
delay = Math.min(delay * 2, MAX_DELAY_MS)
}
void fetchJob()
return () => {
active = false
clearTimeout(timer)
}
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}, [apiFetch, kind, jobId, round])
// State left from a previous jobId is not this job's.
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return { ...(state.jobId === jobId ? state.job : idle), poll }
}