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Freddy-Fazbear-Digital-Eyes/assets/eye-style.md
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2026-10-02 12:23:58 -04:00

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Freddy eye appearance baseline

Established on 2026-09-21 from Joshua's supplied official_freddy_eye_texture.webp. Both boards show the texture moving and blinking correctly; Joshua confirmed their matching brown eyelids and perimeter rings look good. This is the current visual baseline, not a camera-tracking test.

  • Iris and pupil: Use the supplied blue radial texture, including its black pupil and two white highlights. The original file remains unchanged. The embedded iris is 178 × 178 pixels with a transparent feathered edge.
  • Sclera: Warm cream #F5F4EA, 432-pixel circle on the 480 × 480 canvas.
  • Outer eye ring: Brown #743824, matching the lids; 444-pixel circle.
  • Lids: Brown #743824, chosen by Joshua after the first textured-eye test. The current blink is a straight upper/lower closure lasting 300 ms every 4.6 seconds; this eyelid shape can be refined for the final character expression.
  • Surrounding background: Dark brown #39271D.
  • Brightness: The Waveshare driver initializes its backlight to 50 on its 0–100 setting. This is the tested bench setting, not a measured luminance value.

Display composition preview shows the centered open-eye layout without the small board-test label. The iris-only preview shows the encoded image and transparent edge. The physical display was visually confirmed by Joshua; a screen photo and frame-rate measurement remain to be recorded.

Mid-blink preview shows the new eyelid color. The straight-edge lids are an early animation baseline rather than sculpted eyelids.