1.7 KiB
1.7 KiB
Freddy eye appearance baseline
Established on 2026-09-21 from Joshua's supplied official_freddy_eye_texture.webp. Both boards show the texture moving and blinking correctly; Joshua confirmed their matching brown eyelids and perimeter rings look good. This is the current visual baseline, not a camera-tracking test.
- Iris and pupil: Use the supplied blue radial texture, including its black pupil and two white highlights. The original file remains unchanged. The embedded iris is 178 × 178 pixels with a transparent feathered edge.
- Sclera: Warm cream
#F5F4EA, 432-pixel circle on the 480 × 480 canvas. - Outer eye ring: Brown
#743824, matching the lids; 444-pixel circle. - Lids: Brown
#743824, chosen by Joshua after the first textured-eye test. The current blink is a straight upper/lower closure lasting 300 ms every 4.6 seconds; this eyelid shape can be refined for the final character expression. - Surrounding background: Dark brown
#39271D. - Brightness: The Waveshare driver initializes its backlight to 50 on its 0–100 setting. This is the tested bench setting, not a measured luminance value.
Display composition preview shows the centered open-eye layout without the small board-test label. The iris-only preview shows the encoded image and transparent edge. The physical display was visually confirmed by Joshua; a screen photo and frame-rate measurement remain to be recorded.
Mid-blink preview shows the new eyelid color. The straight-edge lids are an early animation baseline rather than sculpted eyelids.